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Yousei Teikoku - Mischievous of Alice by Delis

Mapset info
Ranked: Apr 6th, 2018
Average Rating: 4.07 / 5.00 from 67 votes
Japanese Video Game
Nominators
alacat Aloda Kuron-kun


Featured in OWC 2018
Extreme 6.41*
5.0★
11 votes
4.5★
8 votes
4.0★
14 votes
3.5★
7 votes
3.0★
3 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 4.10 / 5.00 from 44 votes
Ranking: #9 for 2018, #120 overall
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

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Extra 5.87*
5.0★
2 votes
4.5★
6 votes
4.0★
2 votes
3.5★
1 vote
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 4.46 / 5.00 from 11 votes
Ranking: #243 for 2018, #3794 overall
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

separate your tags with commas
Insane 5.12*
5.0★
0 votes
4.5★
0 votes
4.0★
3 votes
3.5★
3 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.76 / 5.00 from 6 votes
Ranking: #559 for 2018, #8994 overall
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.

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Hard 3.76*
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.50 / 5.00 from 2 votes

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Normal 2.52*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 2 votes

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Easy 1.91*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 2 votes

separate your tags with commas

separate your tags with commas

separate your tags with commas

separate your tags with commas
| contributors: [[[[[[, moonpoint

Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



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Comments (9)

really goated

espii OMDB patron

i love it

MY GYATT

Im not even gonna lie, half my understanding of "good flow" comes from the extra diff

+ this beatmap gave me the most fun in this game ever so Hella Respect

milr_ OMDB patron

i can see xsrsbsns, Zapy and Delis. crazy

GM omdb nation

just a reminder that this map is still one of the best in the game

milr_ OMDB patron

gmsebas


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