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Yousei Teikoku - Hades: The rise by Delis

Mapset info
Ranked: Dec 29th, 2017
Average Rating: 3.75 / 5.00 from 138 votes
Japanese Rock
Nominators
Lasse Chromoxx


Hardest 7.58*
5.0★
7 votes
4.5★
12 votes
4.0★
24 votes
3.5★
12 votes
3.0★
15 votes
2.5★
5 votes
2.0★
4 votes
1.5★
0 votes
1.0★
0 votes
0.5★
1 vote
0.0★
0 votes
Rating Distribution
Rating: 3.57 / 5.00 from 80 votes
Ranking: #43 for 2017, #669 overall
geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes.
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Extra 6.70*
5.0★
3 votes
4.5★
6 votes
4.0★
18 votes
3.5★
6 votes
3.0★
3 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.95 / 5.00 from 37 votes
Ranking: #17 for 2017, #283 overall
simpleAccessible and straightforward map design., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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Insane 5.35*
5.0★
2 votes
4.5★
2 votes
4.0★
5 votes
3.5★
2 votes
3.0★
2 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.92 / 5.00 from 13 votes
Ranking: #170 for 2017, #3404 overall
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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Hard 4.06*
mapped by Delis and Mirash
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
2 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.50 / 5.00 from 2 votes
collabA map with two or more associated mappers.
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5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.29 / 5.00 from 2 votes
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Normal 2.44*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.29 / 5.00 from 2 votes
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Easy 1.78*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.29 / 5.00 from 2 votes
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| contributors: moonpoint, quantumvortex

Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



Comments (5)

3yr ago

when you

3yr ago

never tell delis to square up

2yr ago

he knows the circle technology

2yr ago

insane how nobody has replicated this style yet i love it so much

2yr ago

when sstari does it: bleh

when delis does it: Goat

This is the world We Live In...


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