Dio ft. Sef - Tijdmachine by GladiOol
Mapset Information
Ranked: Dec 19th, 2011
Average Rating: 3.69 / 5.00 from 142 votes
Other Language Hip Hop
Average Rating: 3.69 / 5.00 from 142 votes
Other Language Hip Hop
Nominators
5.0★
8 votes
8 votes
4.5★
14 votes
14 votes
4.0★
28 votes
28 votes
3.5★
18 votes
18 votes
3.0★
11 votes
11 votes
2.5★
5 votes
5 votes
2.0★
1 vote
1 vote
1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 3.71 / 5.00 from 88 votes
Ranking: #9 for 2011, #389 overall
Ranking: #9 for 2011, #389 overall
| geometricIncorporates geometric shapes within the map's visual design., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., distance snappedUses osu's in-built distance snap feature for most/all of the map., storyboardContains a storyboard that enhances gameplay experience. |
|---|
5.0★
1 vote
1 vote
4.5★
2 votes
2 votes
4.0★
4 votes
4 votes
3.5★
5 votes
5 votes
3.0★
1 vote
1 vote
2.5★
1 vote
1 vote
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.35 / 5.00 from 16 votes
Ranking: #80 for 2011, #2954 overall
Ranking: #80 for 2011, #2954 overall
| storyboardContains a storyboard that enhances gameplay experience. |
|---|
5.0★
2 votes
2 votes
4.5★
4 votes
4 votes
4.0★
13 votes
13 votes
3.5★
5 votes
5 votes
3.0★
1 vote
1 vote
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 3.71 / 5.00 from 27 votes
Ranking: #31 for 2011, #880 overall
Ranking: #31 for 2011, #880 overall
| symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., storyboardContains a storyboard that enhances gameplay experience. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
2 votes
2 votes
3.0★
1 vote
1 vote
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
| contributors: Renumi
Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

This is the anime mapping of lesjuh maps
uberzolik rate the next map a 5
lesjuhhhhhh
time traveler making a map about his time machine
need to fc this one day
let's go!
dan denk ik, had ik maar een tijdmachine
dat ik mij zo heb misdragen
fun with dt