FELT - Rendezvous by UndeadCapulet
Mapset Information
Ranked: Mar 16th, 2018
Average Rating: 3.34 / 5.00 from 149 votes
English Pop
Average Rating: 3.34 / 5.00 from 149 votes
English Pop
Nominators
Credits
5.0★
20 votes
20 votes
4.5★
15 votes
15 votes
4.0★
26 votes
26 votes
3.5★
24 votes
24 votes
3.0★
22 votes
22 votes
2.5★
10 votes
10 votes
2.0★
7 votes
7 votes
1.5★
3 votes
3 votes
1.0★
4 votes
4 votes
0.5★
2 votes
2 votes
0.0★
6 votes
6 votes
Rating: 3.37 / 5.00 from 139 votes
Ranking: #71 for 2018, #1122 overall
Ranking: #71 for 2018, #1122 overall
| progressionContains a gradual advancement in difficulty or concept across the map., freeformAn unrestrained and loose approach towards visual structure., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
2 votes
2 votes
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
This difficulty has been blacklisted from OMDB charts.
Ratings on this difficulty are private.
Ratings on this difficulty are private.
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.00 / 5.00 from 2 votes
Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

I don't want to
you have to play all uc felt maps now
i feel like i didn't appreciate this map until i became sensitive to how movement actually *feels* in this game. when this map first got ranked i found it very opaque (i was just a farm player at the time), but now i think i'm happy with giving it a 5
really funny how people cried about this map it wasnt even that out there
crazy how this was comically unconventional in 2018
i dont understand how anyone could hate this map its so fun and well made
This map is just soo beautiful, i love every second of it
1000 gecs of mapping
math rock coded methinks
movement mapping 🔛🔝 let's be real
Movement mapping is very jazz coded i think
movement mapping is like the 100 gecs of osu
U so truth viprus
jackson pollock looking ass map
life-changing
yeah this is not ai generated the objects make sense... movement is good
dada u real for that
nah u cappin to map this shit at the time this was made was like some einstein shit actually
i still dont fuck with it heavy but its grown on me
this looks like one of those ai generated maps
this is the Dark Side Of The Moon for movement mappers [2}
out of curiosity I played this map without hitsounds and I liked it a lot more I think
ok wait its hot hot hot 🔥
my beloved
my favorite UndeadCapulet's map
this map is like a fine wine: it gets better with time and is inaccessible to the underage
This map is just 3 seconds of an hw map stretched across 3 mins
huh?
don't think i will ever understand this, what are y'all seeing in this ☠️☠️☠️
my favorite map of all time :33333
ya thats fair
im Fine with talking about this to someone i juist hate this website as a medium of genuine discourse so i generally avoid elaborating
if the first kiai was as good as the last 2 and the verses had something going for them this would be good
bro has not played the map [3] some of yall get on my case about writing paragraphs but at least i dont say "rendezvous movement sucks" and vanish
best UC map
why do they call it movement mapping when the movement sucks [1]
this is my best map, i really hope you enjoy it
thank you all who were with me on my journey
This is what venix copies his hw from
osu endgame
i remember reallly liking this map when i first saw it
DQ now pls
01:22:507 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85) -
5 years ago
Denied from obtaining kudosu.
bro has not played the map
why do they call it movement mapping when the movement sucks
fyre!
meh its ok 5/5
it was a very impactful map but imo its a lot more shock value than anything concrete
its aight
i get it
i dont get it
it was shocking when i first see it
this unironically changed my entire view on mapping
this map had a lot of impact on how i view mapping as a whole. it taught me that gameplay is what it's all about; i can't appreciate enough how tightly the map plays to the music, truly an experience to be had
this chorus is unfortunately flaccid as fuck now that i looka t this again but i appreciate a lot of these rhythm choices/gameplay
classic sectional contrast from UC; compare how the cursor travels in the intro vs. the chorus, and then look at the whole map. every pattern manages to feel tailor-made for the song, 01:16:762 (5,6,1,2,1,2,3,4) - see 5-6 followed by the big 1-2-1 triangle for the drum crashes, but also see 6-1-2 for the vocals, with 2-3-4 hovering back over covered space to fit how "that" lingers, and 5-6 are also picking up on the bass continuing from the objects before them. there is so much
personally I think the choruses aren't as impactful as they could be even though the contrast is there, but 01:22:507 - this section fucks, amazing rhythm, the curved sliders fit the timbre of the bass and synth, here we have non black-and-white use of playfield traversal to follow harmonic changes and for highlights like 01:40:379 (73,74,75,76,77,78,79,80) -
this is the Dark Side Of The Moon for movement mappers
UNDEADCAPULET 3/14
for archival, this is 3.85 from 13 votes rn. ive heard a lot of ppl juice this. the difficulty balancing is actually a big improvement from the last 2 maps due to the use of difficult rhythm in the verses leading to a nice contrast between the more open choruses and claustrophobic verses. i can see this being a grower