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Excl. collabs with 4+ mappers DragonForce - Through the Fire and Flames [Expert] grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , marathon A map with a drain time of over 5 minutes. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , distance snapped Uses osu's in-built distance snap feature for most/all of the map. , ninja spinners Features spinners that are very short in duration.
Ranked Jul 31st, 2008
3.02 / 5.00 from 16 votes
#18 for 2008, #3305 overall
Ranked Mapsets: 9
Total Ratings Received: 75
Average Star Rating: 2.64*
Most Active Year: 2007
Top Descriptors grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , repetition Features the use of recognizable identical patterns or gameplay elements. , simple Accessible and straightforward map design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , playfield usage Includes deliberate use of the playfield within the map design. , marathon A map with a drain time of over 5 minutes. , distance snapped Uses osu's in-built distance snap feature for most/all of the map. , iNiS-style A simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns. , geometric Incorporates geometric shapes within the map's visual design.


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7 comments 3.02 from 16 votes
1 comment 3.35 from 5 votes
2 comments 1.27 from 7 votes
0 comments 2.17 from 3 votes
1 comment 2.29 from 9 votes
3 comments 1.64 from 6 votes
1 comment 2.15 from 4 votes
Muse - Unintended
Easy 1.87*
Nov 3rd, 2007
5 comments 1.38 from 9 votes
1 comment 3.00 from 4 votes
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