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Mapping Overview

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Excl. collabs with 4+ mappers Taio Cruz - Dynamite [Insane] improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream.
Ranked Nov 5th, 2010
3.36 / 5.00 from 10 votes
#79 for 2010, #5218 overall
Total Ratings Received: 10
Average Star Rating: 6.60*
Most Active Year: 2010

Top Descriptors avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.


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