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Taio Cruz - Dynamite by ID => 200793

Mapset info
Last updated: Oct 21st, 2010
Average Rating: 3.93 / 5.00 from 14 votes

Graved Mapset
Nominators


Insane 7.30*
5.0★
3 votes
4.5★
3 votes
4.0★
2 votes
3.5★
1 vote
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
2 votes
Rating Distribution
Rating: 3.58 / 5.00 from 11 votes
Ranking: #60 for 2010, #4175 overall
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., finger controlUses complex applications of rhythms in order to test the player's tapping ability., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.

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Hard 4.46*
5.0★
2 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 5.00 / 5.00 from 2 votes
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., finger controlUses complex applications of rhythms in order to test the player's tapping ability., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.

separate your tags with commas
Easy 2.16*
5.0★
1 vote
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 5.00 / 5.00 from 1 votes
freeformAn unrestrained and loose approach towards visual structure., repetitionFeatures the use of recognizable identical patterns or gameplay elements., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in.

separate your tags with commas

Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



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Comments (10)

homie14 is just a misunderstood artist

too far ahead of its time, so much so that i don't get it sorry team

nearly perfect

homie14 heard things we would never be able understand...

oh this is perfect

Descriptors: avant-garde

02:43:177 - this part almost went nuclear

btw dont sleep on hard that one might actually be funnier

he had a vision

this map is too far beyond our current understanding


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