Friends: 0
Ratings: 0
Comments: 0
Reviews: 0
Ranked Mapsets: 9
Approved Edits: 0
Descriptor votes: 0
Ratings: 0
Comments: 0
Reviews: 0
Ranked Mapsets: 9
Approved Edits: 0
Descriptor votes: 0
Mapping Overview
Highest Rated
Excl. collabs with 4+ mappers
Total Ratings Received: 114
Average Star Rating: 2.57*
Most Active Year: 2007
Average Star Rating: 2.57*
Most Active Year: 2007
Top Descriptors grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , simple Accessible and straightforward map design. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , progression Contains a gradual advancement in difficulty or concept across the map. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , repetition Features the use of recognizable identical patterns or gameplay elements. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
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