Mapping Overview
Highest Rated
Excl. collabs with 4+ mappers
Ranked Mapsets: 11
Total Ratings Received: 140
Average Star Rating: 3.43*
Most Active Year: 2007
Top Descriptors
precision
Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
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finger control
Uses complex applications of rhythms in order to test the player's tapping ability.
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simple
Accessible and straightforward map design.
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grid snap
Objects are placed along a square grid, typically using osu!'s in-built grid snap feature.
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iNiS-style
A simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns.
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visually dense
Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
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slidershapes
Uses a large variety of slider designs.
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improvisation
Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in.
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distance snapped
Uses osu's in-built distance snap feature for most/all of the map.
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symmetrical
Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
Total Ratings Received: 140
Average Star Rating: 3.43*
Most Active Year: 2007
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sr>5, 4<ar<=9, cs=4, od>8, hp<6, bpm>=180, length>300, circles>500, sliders<100, spinners=0, desc=0 Prefix a search with
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