yeah get the popular names working in this map and the cool stuff incorporated with it, but the map is simply too clutered, especially in rrtyui's part. most of the slider in the fast section doesn't look polished (it looks like fast slider used in stuff like arles imo). overlap is to be seen simply everywhere (and i get it, it's not a bad thing, but there are even stuff that looks very cluttered. take the three sliders on 03:31:218 - for example). movements are very wild between sliders, making it barely possible to follow paths provided by the sliders. spacing is as inconsistent as it can go (especially in the faster sections). stream arrangements are also overlapped and cluttered, making the players unable to see the shape of the stream
i should've seen this when it got qualified, but oh well.. just make it a lesson i guess. it's not like i can do something about it anyways
o & thank u vinxis for the song im now an utada hikaru believer
this really says a lot about society
hill issue
jarring sv's everywhere
wow there's exactly 1 reverse slider in this map I hope they made good use of it!
ringtone size
most 2.5 map ever
deppy diff is both 2.0 and 3.5 at the same time
sounan
[-1]
the trefoil knot is chiral
here come the losers
it exists in a superposition between 2.5 and 3.5 for me
this map is like if UC was vinxis
02:09:322 (3,4) -
=?> 02:08:195 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21) -
"literal suffering to play with ezht" bro
TV size
[Nomadic] put me into cardiac arrest (✿^‿^)
many people are saying this
what the hell does whelming mean, is it not overwhelming or not underwhelming or a new third thing
I remember enjoying it back when I first learnt to play 5*'s
04:04:506 (1,2,3,1,2,3,1,2,3,1,2,3,4,5) -
the new mappers in question:
should have mapped full ver.
yeah get the popular names working in this map and the cool stuff incorporated with it, but the map is simply too clutered, especially in rrtyui's part. most of the slider in the fast section doesn't look polished (it looks like fast slider used in stuff like arles imo). overlap is to be seen simply everywhere (and i get it, it's not a bad thing, but there are even stuff that looks very cluttered. take the three sliders on 03:31:218 - for example). movements are very wild between sliders, making it barely possible to follow paths provided by the sliders. spacing is as inconsistent as it can go (especially in the faster sections). stream arrangements are also overlapped and cluttered, making the players unable to see the shape of the stream
i should've seen this when it got qualified, but oh well.. just make it a lesson i guess. it's not like i can do something about it anyways