also 5 months later i can say that one pattern in collab extra actually changed my mapping mindset completely. it legitimately undone 15 years of opinions about mapping with a single pattern
And I Don't Seem To Understand the top diff cuz i feel like aranel's version clears this at least in terms of song representation. this just feels like a pattern showcase to me
re: uberzolik i think offscreen stuff is an underutilized asset in mapping (obviously because of its unrankability) so i just appreciate it being used overall but the usage in this mapping falls into what my comment entails imo
this feels like an alternate reality map. while i think it has its merits and is awesome in some ways i don't really see what's outstanding about it. maybe it's the aesthetic/presentation?
perhaps this is just a niche that hasn't ever been filled, rhythmically complex songs on a clean symmetry/geometric style with overall low spacing and linear movement that doesn't straight up feel like just 'alternator mapping' probably isn't something you think of every day
some cool ideas here and there e.g. the offscreen stuff but i feel like it doesn't matter when you lose all sense of playability and even as a visualization i feel like it's far too inconsistent and experimental to leave any lasting impact other than its novelty factor
as peter griffin once said: it insists upon itself; it's shallow and pedantic.
it's good
also 5 months later i can say that one pattern in collab extra actually changed my mapping mindset completely. it legitimately undone 15 years of opinions about mapping with a single pattern
i think i finally get semaphore's diff
And I Don't Seem To Understand the top diff cuz i feel like aranel's version clears this at least in terms of song representation. this just feels like a pattern showcase to me
00:59:045 (1,1,2,3,1) - what did he mean by this
this is a 3* with 5* highs and 1* lows
i think its a really good map hope this helps
re: uberzolik i think offscreen stuff is an underutilized asset in mapping (obviously because of its unrankability) so i just appreciate it being used overall but the usage in this mapping falls into what my comment entails imo
i cant believe this map is xenophobic
this feels like an alternate reality map. while i think it has its merits and is awesome in some ways i don't really see what's outstanding about it. maybe it's the aesthetic/presentation?
perhaps this is just a niche that hasn't ever been filled, rhythmically complex songs on a clean symmetry/geometric style with overall low spacing and linear movement that doesn't straight up feel like just 'alternator mapping' probably isn't something you think of every day
some cool ideas here and there e.g. the offscreen stuff but i feel like it doesn't matter when you lose all sense of playability and even as a visualization i feel like it's far too inconsistent and experimental to leave any lasting impact other than its novelty factor
as peter griffin once said: it insists upon itself; it's shallow and pedantic.
incredible
friendok my beloved
"stupid in a good way" is a nice description to this i believe
my magnum opus
lesjuh called me stupid for making this
this has no right to be as decent as it is for a 2010 map made by me
i'm sorry fatfan i still can't like this
grumd diff is goated
weirdly competent
might not be the cleanest beatmap but for my 2020 ass and on this timing its miles better than roundabout imo
apollo
00:00:794 (1,2,3,4) - LITERALLY NOTHING
also i think a neat idea for a caretaker map would be that each harder diff in the mapset has less and less notes on it
ok top diff looks hilarious in the editor