Linkin Park - Session by Ruiz Duchamp
5.0★
1 vote
1 vote
4.5★
5 votes
5 votes
4.0★
10 votes
10 votes
3.5★
13 votes
13 votes
3.0★
6 votes
6 votes
2.5★
3 votes
3 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.58 / 5.00 from 39 votes
Ranking: #39 for 2023, #918 overall
Ranking: #39 for 2023, #918 overall
| collabA map with two or more associated mappers., simpleAccessible and straightforward map design., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less. |
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This difficulty has been blacklisted from OMDB charts.
Ratings on this difficulty are private.
Ratings on this difficulty are private.
| repetitionFeatures the use of recognizable identical patterns or gameplay elements., wide aimPatterns, usually jumps, with heavy use of wide angle movement., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. |
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5.0★
3 votes
3 votes
4.5★
13 votes
13 votes
4.0★
26 votes
26 votes
3.5★
16 votes
16 votes
3.0★
9 votes
9 votes
2.5★
1 vote
1 vote
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.80 / 5.00 from 70 votes
Ranking: #6 for 2023, #262 overall
Ranking: #6 for 2023, #262 overall
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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5.0★
2 votes
2 votes
4.5★
1 vote
1 vote
4.0★
8 votes
8 votes
3.5★
5 votes
5 votes
3.0★
3 votes
3 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.69 / 5.00 from 20 votes
Ranking: #146 for 2023, #1682 overall
Ranking: #146 for 2023, #1682 overall
| simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.00 / 5.00 from 1 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.00 / 5.00 from 1 votes
| contributors: quantumvortex, Fsjallink, Rita Summers
Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

don't call them fser bro
you can do whatever you put your mind to
01:45:557 (1,2,3,4) - its like stuff like this maybe if 2 was 1.0 distance snap to the tail or something dunno this feels like crap also the elvis diff is super cool but i cant rate that so
Idk the semaphore diff would be better if it didnt use 1/8
🥀🥀🥀🦟
only you dont like your diff i think
stop updooting this speedmapped dogshit and play elvis diff instead
i really did just sleep on this map for a year damn
01:35:762 (1,2,3,1,2,3,4,5,1,2,3,4) - sema's insane
also 5 months later i can say that one pattern in collab extra actually changed my mapping mindset completely. it legitimately undone 15 years of opinions about mapping with a single pattern
i think i finally get semaphore's diff
You definitely struggle to map this song if you've seen RVB's Insane and do not want to be blamed like "haha low cost copypasta of RVB"
and it's probably my best insane gd
sema goat
semaphore when he does the soybean thing in mapping and its epic
those are some solid insane diffs damn
every time one of these russian mfs drop they all get like top #150 of the year istg
when 01:07:603 (1,2,3,4,5,6,1,1,1,2,3,1,2,3) - happened in the collab diff i was completely speechless. i felt like a 5 year old kid watching a magic trick happen in front of me
real
semaphore i really fuck with your shit man i really like it its very good
Yeah looks nice (please how do I map like this)
actually giggled when i hit The Pattern on fser's diff
cool diff semaphore osu
02:08:206 (6,7,8) -
01:14:949 (1,2) - charles saying "nice" just popped into my head when i saw this in the fser map
semaphore this diff is awesome