Anyway, i think that even if the goal of the map is to maximize the pp gain you still can squeeze in things that player will consider cool and interesting without hurting their chances of getting an fc at all. Sadly, this map doesn't do this
Generally speaking the idea behind these maps is that they are creating some rules within, which can often purposefully disregard some aspects and contradict with what's considered "player-friendly" or "normal", and then use different, often unorthodox expression techniques to make things look cool (this is what gives that impression of competence). Evaluation is expected to be done upon how well the map follows and builds around said rules, with much debate surrounding how clear they should be to the average viewer.
this kinda does nothing, except for the funny sliders in the beginning
best song ever and the map is just perfectly restrained to fit the vibe
this 97 year old map serves still serves pp the old-fashioned way
sorry as an ai language model i ca
sorry i have to put subway surfers gameplay on in order to read through it fully
this map wouldn't've existed if there was no pp system
Anyway, i think that even if the goal of the map is to maximize the pp gain you still can squeeze in things that player will consider cool and interesting without hurting their chances of getting an fc at all. Sadly, this map doesn't do this
it actually does, easy to fc and easy to get pp from maps are different things
you meant to say not the least resistance to get an fc but the least resistance on the way to get pp
1\6 is really goofy just as the song itself so the map is good imo
i remember this map being very very very good and i want this impression to remain forever so i won't look at it ever again
true and factual
rest in peace
may be one of the best hw maps just because it's hard to mess up a 3*, and also holding acc in the beginning is kinda fun
Why?
is it ok that i instantly recognized this fucking monstrata comment from 4 years ago
Generally speaking the idea behind these maps is that they are creating some rules within, which can often purposefully disregard some aspects and contradict with what's considered "player-friendly" or "normal", and then use different, often unorthodox expression techniques to make things look cool (this is what gives that impression of competence). Evaluation is expected to be done upon how well the map follows and builds around said rules, with much debate surrounding how clear they should be to the average viewer.
its not that deep
song good map idk
its not fun
97 years old diner still serves their cola the old fashioned way
fire in tha hole