Highest Rated Maps of All Time
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#1
King Krule - Dum Surfer
Don't Suffer 4.07*
Mar 19th, 2018
dsco
reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , perfect stacks Features perfectly overlapped stacked notes using low stack leniency. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , ninja spinners Features spinners that are very short in duration.
Don't Suffer 4.07*
Mar 19th, 2018
dsco
reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , perfect stacks Features perfectly overlapped stacked notes using low stack leniency. , high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , ninja spinners Features spinners that are very short in duration.
3.90 / 5.00 from 117 votes
#2
seiya-murai feat. ALT - 8bit Princess
Another 5.17*
Aug 29th, 2013
fanzhen0019
cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice. , ninja spinners Features spinners that are very short in duration. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Another 5.17*
Aug 29th, 2013
fanzhen0019
cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice. , ninja spinners Features spinners that are very short in duration. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.95 / 5.00 from 91 votes
#3
Bowling for Soup - 1985
Hito's Insane 4.67*
Aug 31st, 2008
Hitoshirenu Shourai
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , ninja spinners Features spinners that are very short in duration.
Hito's Insane 4.67*
Aug 31st, 2008
Hitoshirenu Shourai
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , ninja spinners Features spinners that are very short in duration.
3.38 / 5.00 from 48 votes
#4
Trans-Siberian Orchestra - Wizards In Winter
Impossible 4.82*
Oct 29th, 2007
Echo
ninja spinners Features spinners that are very short in duration. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
Impossible 4.82*
Oct 29th, 2007
Echo
ninja spinners Features spinners that are very short in duration. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , cutstreams Streams in which the spacing of certain notes is much larger than the rest of the stream. , avant-garde Employs boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
3.26 / 5.00 from 40 votes
#5
Coda - Longcat's Song
LOOOONG! 3.52*
Feb 18th, 2009
vytalibus
geometric Incorporates geometric shapes within the map's visual design. , ninja spinners Features spinners that are very short in duration.
LOOOONG! 3.52*
Feb 18th, 2009
vytalibus
geometric Incorporates geometric shapes within the map's visual design. , ninja spinners Features spinners that are very short in duration.
3.93 / 5.00 from 11 votes
#6
Aiobahn - Angel Falling
:pray: BLESS :pray: 5.86*
Jun 2nd, 2025
Wanpachi
geometric Incorporates geometric shapes within the map's visual design. , ninja spinners Features spinners that are very short in duration. , accelerating bpm Features progressively increasing tempo. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
:pray: BLESS :pray: 5.86*
Jun 2nd, 2025
Wanpachi
geometric Incorporates geometric shapes within the map's visual design. , ninja spinners Features spinners that are very short in duration. , accelerating bpm Features progressively increasing tempo. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
3.50 / 5.00 from 8 votes
#7
2MB - Healing Vision - Angelic Mix -
Insane 4.69*
May 24th, 2008
James
overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
Insane 4.69*
May 24th, 2008
James
overlap reading Contains patterns where overlapped objects make determining note order and/or timing difficult. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
2.74 / 5.00 from 11 votes
#8
Hatsune Miku - THIS IS SPARTAAA!!!
Insane 4.44*
Aug 1st, 2008
James
ninja spinners Features spinners that are very short in duration.
Insane 4.44*
Aug 1st, 2008
James
ninja spinners Features spinners that are very short in duration.
2.80 / 5.00 from 7 votes
#9
Aiobahn - wish (feat. somunia)
floating point 2.49*
Apr 28th, 2026
Deppyforce
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , ninja spinners Features spinners that are very short in duration.
floating point 2.49*
Apr 28th, 2026
Deppyforce
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , ninja spinners Features spinners that are very short in duration.
2.64 / 5.00 from 7 votes
#10
Folder5 - Ready!
Insane 3.43*
May 10th, 2008
P-Drogan
repetition Features the use of recognizable identical patterns or gameplay elements. , simple Accessible and straightforward map design. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
Insane 3.43*
May 10th, 2008
P-Drogan
repetition Features the use of recognizable identical patterns or gameplay elements. , simple Accessible and straightforward map design. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
3.47 / 5.00 from 5 votes
#11
Caramell - Caramelldansen (Speedycake Remix)
JAMES DIFFICULTY! 3.15*
May 4th, 2008
James
distance snapped Uses osu's in-built distance snap feature for most/all of the map. , freeform An unrestrained and loose approach towards visual structure. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , ninja spinners Features spinners that are very short in duration.
JAMES DIFFICULTY! 3.15*
May 4th, 2008
James
distance snapped Uses osu's in-built distance snap feature for most/all of the map. , freeform An unrestrained and loose approach towards visual structure. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , ninja spinners Features spinners that are very short in duration.
2.44 / 5.00 from 7 votes
#12
Oranges & Lemons - Soramimi Cake (TV size)
Hard 3.14*
Jul 31st, 2008
Hitoshirenu Shourai
linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , simple Accessible and straightforward map design. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
Hard 3.14*
Jul 31st, 2008
Hitoshirenu Shourai
linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , simple Accessible and straightforward map design. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
3.04 / 5.00 from 5 votes
#13
Nintendo - Super Mario Bros Medley
Super Hard 3.33*
May 14th, 2008
LuigiHann
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
Super Hard 3.33*
May 14th, 2008
LuigiHann
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , swing A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
2.81 / 5.00 from 4 votes
#14
Hazel Nuts Chocolate - Love + Piece + Icecream
Insane 3.97*
May 4th, 2008
mtmcl
linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , simple Accessible and straightforward map design. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
Insane 3.97*
May 4th, 2008
mtmcl
linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , simple Accessible and straightforward map design. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
3.33 / 5.00 from 3 votes
#15
Caramell - Caramelldansen (Speedycake Remix)
Insane 3.06*
May 4th, 2008
MaxwellDemon
grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
Insane 3.06*
May 4th, 2008
MaxwellDemon
grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
3.17 / 5.00 from 3 votes
#16
BeForU - Red Rocket Rising
Hard 3.63*
May 12th, 2008
James
grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
Hard 3.63*
May 12th, 2008
James
grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
3.50 / 5.00 from 3 votes
#17
THE IDOLM@STER - Agent Yoru wo Iku
Insane 3.53*
Jul 1st, 2008
kingcobra52
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , ninja spinners Features spinners that are very short in duration.
Insane 3.53*
Jul 1st, 2008
kingcobra52
flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , ninja spinners Features spinners that are very short in duration.
2.33 / 5.00 from 3 votes
#18
Satoshi Hosoi - Morino Ichigo A
Hard 3.31*
May 7th, 2008
Card N'FoRcE
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
Hard 3.31*
May 7th, 2008
Card N'FoRcE
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
2.62 / 5.00 from 3 votes
#19
Naofumi Hataya - Spaceport: Introducing Ulala!!
Swingin' 2.80*
May 29th, 2008
LuigiHann
simple Accessible and straightforward map design. , distance snapped Uses osu's in-built distance snap feature for most/all of the map. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
Swingin' 2.80*
May 29th, 2008
LuigiHann
simple Accessible and straightforward map design. , distance snapped Uses osu's in-built distance snap feature for most/all of the map. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
2.35 / 5.00 from 3 votes
#20
Courtney (ProjectSNT) - pls rember.mp4
always rember 3.78*
May 31st, 2019
TequilaWolf
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , freeform An unrestrained and loose approach towards visual structure. , ninja spinners Features spinners that are very short in duration.
always rember 3.78*
May 31st, 2019
TequilaWolf
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , freeform An unrestrained and loose approach towards visual structure. , ninja spinners Features spinners that are very short in duration.
3.00 / 5.00 from 2 votes
#21
Arashi - truth
Insane 3.59*
Oct 17th, 2008
MaxwellDemon
ninja spinners Features spinners that are very short in duration.
Insane 3.59*
Oct 17th, 2008
MaxwellDemon
ninja spinners Features spinners that are very short in duration.
3.50 / 5.00 from 2 votes
#22
Sonic 2 - Casino Night Zone (2-Player)
Hard 2.85*
Jun 12th, 2008
Hitoshirenu Shourai
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , custom skin Utilizes custom skin elements and graphics. , ninja spinners Features spinners that are very short in duration.
Hard 2.85*
Jun 12th, 2008
Hitoshirenu Shourai
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , custom skin Utilizes custom skin elements and graphics. , ninja spinners Features spinners that are very short in duration.
2.57 / 5.00 from 2 votes
#23
Hillsong - One Way
Hard 3.09*
Jul 2nd, 2008
James
difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
Hard 3.09*
Jul 2nd, 2008
James
difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
1.45 / 5.00 from 2 votes
#24
Akiko Shikata - Chouwa~Fuurai no Shirabe~
lucid 3.59*
Jan 10th, 2014
Marmicki
grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
lucid 3.59*
Jan 10th, 2014
Marmicki
grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
1.82 / 5.00 from 7 votes
#25
- You are an Idiot!
Insane 3.76*
Jun 14th, 2008
Mifune24
grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
Insane 3.76*
Jun 14th, 2008
Mifune24
grid snap Objects are placed along a square grid, typically using osu!'s in-built grid snap feature. , ninja spinners Features spinners that are very short in duration.
2.05 / 5.00 from 11 votes
#26
Silver Forest - Tsurupettan (Game Ver.)
Deppy's Secret Extra 4.50*
Aug 9th, 2022
Deppyforce
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , ninja spinners Features spinners that are very short in duration.
Deppy's Secret Extra 4.50*
Aug 9th, 2022
Deppyforce
precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , ninja spinners Features spinners that are very short in duration.
2.49 / 5.00 from 17 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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