Highest Rated Maps of All Time
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1...40»
#8401
Charli xcx - 365 + 360
charli xcx 6.13*
Oct 22nd, 2026
- zw[A 3Q]-K bg
marathonA map with a drain time of over 5 minutes., multi-songContains multiple songs within the audio., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
charli xcx 6.13*
Oct 22nd, 2026
- zw[A 3Q]-K bg
marathonA map with a drain time of over 5 minutes., multi-songContains multiple songs within the audio., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.66
from
9 votes
#8403
Kohmi Hirose - Promise
kpmy's smoldering spark extreme 7.80*
Feb 27th, 2023
KPMY
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
kpmy's smoldering spark extreme 7.80*
Feb 27th, 2023
KPMY
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
2.64
from
9 votes
#8404
Au5 - Shock Diamond feat. Cristina Soto
Levitation 5.98*
Oct 7th, 2019
Moko
marathonA map with a drain time of over 5 minutes.
Levitation 5.98*
Oct 7th, 2019
Moko
marathonA map with a drain time of over 5 minutes.
3.62
from
7 votes
#8408
3.56
from
6 votes
#8410
3.56
from
6 votes
#8411
LEFT BOY - DANGEROUS
FEROCIOUS 4.65*
Apr 15th, 2017
Bonsai
geometricIncorporates geometric shapes within the map's visual design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., low svFeatures prominent low sv usage as a key part of map design.
FEROCIOUS 4.65*
Apr 15th, 2017
Bonsai
geometricIncorporates geometric shapes within the map's visual design., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., low svFeatures prominent low sv usage as a key part of map design.
3.34
from
6 votes
#8412
3.27
from
7 votes
#8413
u's - MOMENT RING
Final LoveLive! 5.98*
Aug 8th, 2016
Chaoslitz
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design.
Final LoveLive! 5.98*
Aug 8th, 2016
Chaoslitz
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design.
3.43
from
8 votes
#8414
2.59
from
11 votes
#8415
megulisa - A thought calls
Expert 6.76*
Jun 8th, 2025
App
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
Expert 6.76*
Jun 8th, 2025
App
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.38
from
8 votes
#8416
3.05
from
7 votes
#8419
TAMAONSEN - Sonna Yume o Mita no ~lonely dreaming girl~ (Nightcore Mix)
~Lunatic~ 4.24*
Jul 25th, 2022
Aranel
storyboardContains a storyboard that enhances gameplay experience., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
~Lunatic~ 4.24*
Jul 25th, 2022
Aranel
storyboardContains a storyboard that enhances gameplay experience., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.33
from
6 votes
#8420
nominomu - against cacophony (feat. Mai)
collab expert 6.56*
Sep 25th, 2025
KnightC0re, Amefystol and nominomu
storyboardContains a storyboard that enhances gameplay experience., chaoticUnpredictable map design, often testing unusual skillsets., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., collabA map with two or more associated mappers., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., mapping contestAn entry for a mapping contest., high svFeatures prominent high slider velocity usage as a key part of map design., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
collab expert 6.56*
Sep 25th, 2025
KnightC0re, Amefystol and nominomu
storyboardContains a storyboard that enhances gameplay experience., chaoticUnpredictable map design, often testing unusual skillsets., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., collabA map with two or more associated mappers., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., mapping contestAn entry for a mapping contest., high svFeatures prominent high slider velocity usage as a key part of map design., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.33
from
6 votes
#8421
The Dismemberment Plan - Gyroscope
Insane 5.32*
Nov 23rd, 2021
zglock
variable timingContains multiple timing points, usually required for songs not recorded to a metronome., time signaturesAudio contains many changes in time signature or uses an uncommon time signature.
Insane 5.32*
Nov 23rd, 2021
zglock
variable timingContains multiple timing points, usually required for songs not recorded to a metronome., time signaturesAudio contains many changes in time signature or uses an uncommon time signature.
3.46
from
8 votes
#8422
SHIKI - Lapis
Another 4.96*
Nov 11th, 2021
Matrix
geometricIncorporates geometric shapes within the map's visual design., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., custom skinUtilizes custom skin elements and graphics.
Another 4.96*
Nov 11th, 2021
Matrix
geometricIncorporates geometric shapes within the map's visual design., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., custom skinUtilizes custom skin elements and graphics.
3.56
from
7 votes
#8424
a_hisa - Synesthesia
Arles 7.41*
Aug 17th, 2015
elchxyrlia
simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Arles 7.41*
Aug 17th, 2015
elchxyrlia
simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
4.07
from
6 votes
#8426
3.55
from
6 votes
#8427
UNDEAD CORPORATION - Flowering Night Fever
Nowa's Extra 6.91*
Jun 9th, 2019
Nowaie
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Nowa's Extra 6.91*
Jun 9th, 2019
Nowaie
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.55
from
6 votes
#8428
-45 - Kuro no Gangu
insane 4.99*
Sep 19th, 2022
Sanch-KK
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
insane 4.99*
Sep 19th, 2022
Sanch-KK
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.26
from
9 votes
#8430
3.20
from
7 votes
#8432
Mutsuhiko Izumi - Tengoku to Jigoku
Heaven and Hell AKA Super Hyper Can Can 7.63*
Apr 11th, 2022
Livermorium
Heaven and Hell AKA Super Hyper Can Can 7.63*
Apr 11th, 2022
Livermorium
2.61
from
9 votes
#8433
4.30
from
6 votes
#8434
Nico Nico Douga - Fight Against Squid Girl
Dou Degeso! 4.47*
Mar 14th, 2011
Mafiamaster
finger controlUses complex applications of rhythms in order to test the player's tapping ability., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Dou Degeso! 4.47*
Mar 14th, 2011
Mafiamaster
finger controlUses complex applications of rhythms in order to test the player's tapping ability., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.79
from
7 votes
#8435
Shinsei Kamattechan - Yuugure no Tori
Broken Wings 3.72*
Nov 8th, 2017
Monstrata
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid.
Broken Wings 3.72*
Nov 8th, 2017
Monstrata
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid.
2.97
from
8 votes
#8436
3.51
from
8 votes
#8437
Mindless Self Indulgence - You'll Rebel To Anything
Impossible 4.84*
Aug 30th, 2008
Rolled
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., slidershapesUses a large variety of slider designs., distance snappedUses osu's in-built distance snap feature for most/all of the map.
Impossible 4.84*
Aug 30th, 2008
Rolled
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., slidershapesUses a large variety of slider designs., distance snappedUses osu's in-built distance snap feature for most/all of the map.
2.91
from
8 votes
#8438
Aethoro - Inertia Split
VINXIS' Insane 4.86*
Apr 4th, 2024
VINXIS
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
VINXIS' Insane 4.86*
Apr 4th, 2024
VINXIS
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.68
from
8 votes
#8439
Ne Obliviscaris - Devour Me, Colossus (Part I): Blackholes
Reveries from the Stained Glass Womb 7.58*
Jun 19th, 2024
sharpnel and Sayuka
collabA map with two or more associated mappers., gungathonA map with a drain time of over 10 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Reveries from the Stained Glass Womb 7.58*
Jun 19th, 2024
sharpnel and Sayuka
collabA map with two or more associated mappers., gungathonA map with a drain time of over 10 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.11
from
8 votes
#8440
2.98
from
7 votes
#8441
NOMA - LOUDER MACHINE
ProBox's Extra 6.05*
Oct 21st, 2016
ProfessionalBox
storyboardContains a storyboard that enhances gameplay experience.
ProBox's Extra 6.05*
Oct 21st, 2016
ProfessionalBox
storyboardContains a storyboard that enhances gameplay experience.
3.04
from
7 votes
#8442
Radiohead - How to Disappear Completely
Not here 4.85*
Sep 30th, 2026
stzur
marathonA map with a drain time of over 5 minutes., freeformAn unrestrained and loose approach towards visual structure., progressionContains a gradual advancement in difficulty or concept across the map., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
Not here 4.85*
Sep 30th, 2026
stzur
marathonA map with a drain time of over 5 minutes., freeformAn unrestrained and loose approach towards visual structure., progressionContains a gradual advancement in difficulty or concept across the map., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.13
from
7 votes
#8443
KNOWER - The Government Knows
MOMOHD'S GRID KNOWS 7.00*
Jan 18th, 2018
EEEEEEEEEEEEEEE
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
MOMOHD'S GRID KNOWS 7.00*
Jan 18th, 2018
EEEEEEEEEEEEEEE
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.88
from
8 votes
#8444
Yasutaka Nakata - Crazy Crazy (feat. Charli XCX & Kyary Pamyu Pamyu)
apple x Sing's Extra 5.52*
Jan 6th, 2023
Mint and Sing
apple x Sing's Extra 5.52*
Jan 6th, 2023
Mint and Sing
2.92
from
7 votes
#8445
Kaori Oda - Sekai no Hate de
Insane 4.96*
Jan 3rd, 2023
zekk and enneya
collabA map with two or more associated mappers.
Insane 4.96*
Jan 3rd, 2023
zekk and enneya
collabA map with two or more associated mappers.
2.72
from
8 votes
#8446
my sound life - yoku
reverie 6.89*
Dec 7th, 2024
piklopedia
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
reverie 6.89*
Dec 7th, 2024
piklopedia
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.41
from
6 votes
#8447
Hanatan - Niwaka Ame
drop 5.12*
Jul 23rd, 2023
toybot
marathonA map with a drain time of over 5 minutes.
drop 5.12*
Jul 23rd, 2023
toybot
marathonA map with a drain time of over 5 minutes.
3.15
from
8 votes
#8448
EPICA - Victims of Contingency
Remorse 7.93*
May 30th, 2019
Saileach
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Remorse 7.93*
May 30th, 2019
Saileach
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
2.61
from
10 votes
#8449
-45 - Millarca
Hard 3.70*
Jun 6th, 2023
Sanch-KK
distance snappedUses osu's in-built distance snap feature for most/all of the map., simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Hard 3.70*
Jun 6th, 2023
Sanch-KK
distance snappedUses osu's in-built distance snap feature for most/all of the map., simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.64
from
7 votes
#8450
Masayoshi Minoshima feat. mikicco - Wall of Flowers
Insane 4.45*
Aug 2nd, 2023
Sanch-KK
storyboardContains a storyboard that enhances gameplay experience.
Insane 4.45*
Aug 2nd, 2023
Sanch-KK
storyboardContains a storyboard that enhances gameplay experience.
3.64
from
6 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
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