ume - Haruhi of The Sprite Tribe by AJT
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Rating: 3.41 / 5.00 from 11 votes
Ranking: #192 for 2025, #4765 overall
Ranking: #192 for 2025, #4765 overall
| geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern. |
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1 vote
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Rating: 2.68 / 5.00 from 4 votes
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1 vote
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1 vote
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5.0★
2 votes
2 votes
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2 votes
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1 vote
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2 votes
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Rating: 2.87 / 5.00 from 6 votes
Ranking: #464 for 2025
Ranking: #464 for 2025
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. |
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Rating: 3.11 / 5.00 from 5 votes
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Rating: 2.36 / 5.00 from 4 votes
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. |
|---|
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Rating: 3.00 / 5.00 from 2 votes
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Rating: 3.29 / 5.00 from 2 votes
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Rating: 2.71 / 5.00 from 2 votes
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Rating: 3.00 / 5.00 from 2 votes
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