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Highest Rated Maps of 2013

#201
3.54 / 5.00 from 9 votes
#202
2.72 / 5.00 from 14 votes
#203
Syrufit & Poplica* ft. Mei Ayakura - Threat of rain
Autumn's Fall 3.47*
Jun 12th, 2013
Glass, Ekoro and Jenny
simple Accessible and straightforward map design. , marathon A map with a drain time of over 5 minutes. , freeform An unrestrained and loose approach towards visual structure.
3.92 / 5.00 from 9 votes
#204
3.77 / 5.00 from 8 votes
#205
Beridzebeth - Seijin no Tou
Another 5.78*
Feb 17th, 2013
Strawberry
download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
3.47 / 5.00 from 8 votes
#206
3.06 / 5.00 from 9 votes
#207
3.93 / 5.00 from 7 votes
#208
3.93 / 5.00 from 7 votes
#209
Matt Mulholland - My Heart Will Go On
INSSZZZAAAAAAVVvvne.. 5.24*
Apr 28th, 2013
jesse1412
gimmick Focused on a single unique design or gameplay idea. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , chaotic Unpredictable map design, often testing unusual skillsets. , freeform An unrestrained and loose approach towards visual structure.
2.65 / 5.00 from 14 votes
#210
4.15 / 5.00 from 8 votes
#211
3.16 / 5.00 from 10 votes
#212
4.13 / 5.00 from 7 votes
#213
4.01 / 5.00 from 8 votes
#214
Yuuyu - Scrap Syndrome
Another 6.52*
Dec 10th, 2013
Snow Note
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
4.10 / 5.00 from 7 votes
#215
3.73 / 5.00 from 8 votes
#216
Fear, and Loathing in Las Vegas - Jump Around
Insane 5.58*
Jun 30th, 2013
iyasine
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , freeform An unrestrained and loose approach towards visual structure. , perfect stacks Features perfectly overlapped stacked notes using low stack leniency.
3.76 / 5.00 from 8 votes
#217
2.95 / 5.00 from 9 votes
#218
4.05 / 5.00 from 7 votes
#219
3.19 / 5.00 from 10 votes
#220
xi - Akasha
Heaven 6.86*
Sep 24th, 2013
Jemmmmy
4.16 / 5.00 from 7 votes
#221
3.18 / 5.00 from 8 votes
#222
3.52 / 5.00 from 9 votes
#223
3.95 / 5.00 from 9 votes
#224
3.16 / 5.00 from 8 votes
#225
3.74 / 5.00 from 8 votes
#226
3.24 / 5.00 from 9 votes
#227
3.77 / 5.00 from 7 votes
#228
TERRA - Hana Ranman -Flowers-
Expert 4.83*
Sep 12th, 2013
Jycool
download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
4.18 / 5.00 from 7 votes
#229
3.82 / 5.00 from 7 votes
#230
kors k feat. Furukawa Mirin - Drive Me Crazy
Another 5.37*
Dec 30th, 2013
kiddly and Skystar
collab A map with two or more associated mappers.
3.19 / 5.00 from 8 votes
#231
Renard - I Love My Internet Friends
Nogard 5.50*
Jun 23rd, 2013
Froslass
geometric Incorporates geometric shapes within the map's visual design. , distance snapped Uses osu's in-built distance snap feature for most/all of the map.
3.61 / 5.00 from 8 votes
#232
3.70 / 5.00 from 7 votes
#233
4.32 / 5.00 from 7 votes
#234
4.17 / 5.00 from 7 votes
#235
3.55 / 5.00 from 8 votes
#236
3.79 / 5.00 from 8 votes
#237
4.07 / 5.00 from 8 votes
#238
supercell - Hero
C.Hero 5.47*
Mar 23rd, 2013
Colin Hou
progression Contains a gradual advancement in difficulty or concept across the map. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , freeform An unrestrained and loose approach towards visual structure.
3.74 / 5.00 from 7 votes
#239
UVERworld - CORE PRIDE (TV Size)
Insane 4.94*
Jan 22nd, 2013
SamiPale
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , low sv Features prominent low sv usage as a key part of map design.
3.10 / 5.00 from 8 votes
#240
2.63 / 5.00 from 14 votes
#241
3.01 / 5.00 from 8 votes
#242
3.39 / 5.00 from 7 votes
#243
3.36 / 5.00 from 7 votes
#244
4.30 / 5.00 from 6 votes
#245
3.32 / 5.00 from 7 votes
#246
3.18 / 5.00 from 8 votes
#248
3.67 / 5.00 from 8 votes
#249
3.75 / 5.00 from 6 votes
#250
UVERworld - CORE PRIDE (TV Size)
Kiiwa 4.67*
Jan 22nd, 2013
Kiiwa
geometric Incorporates geometric shapes within the map's visual design.
3.22 / 5.00 from 7 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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