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Highest Rated Maps of 2016

#201
Camellia - crystallized
Ca2Al3(SiO4)3(OH) 6.18*
Jun 28th, 2016
-Visceral-
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.95 from 15 votes
#202
Demetori - Shoujo Satori ~ Innumerable Eyes
Extra 6.39*
Jan 28th, 2016
A Mystery
storyboardContains a storyboard that enhances gameplay experience.
3.36 from 12 votes
#203
2.94 from 16 votes
#204
Memme - NEW Astronomas
tyui 6.14*
Apr 12th, 2016
rrtyui
simpleAccessible and straightforward map design., techTests uncommon skills., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
4.21 from 11 votes
#207
gya9 - Midnight Riders (kamome sano remix)
Elysium 6.25*
Aug 13th, 2016
ProfessionalBox
marathonA map with a drain time of over 5 minutes.
3.35 from 13 votes
#208
Yumi Arai - Hikouki Gumo (el poco maro DnB EDIT)
Path of Wind 5.76*
Apr 21st, 2016
Monstrata
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.78 from 23 votes
#209
Camellia - dreamless wanderer
This is Just a Dream 6.09*
Jan 24th, 2016
-Visceral-
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.61 from 11 votes
#210
3.46 from 14 votes
#211
Nekomata Master - Avalon no Oka
Special 6.74*
Feb 29th, 2016
moph
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.94 from 16 votes
#212
3.41 from 13 votes
#213
O2i3 - Ooi [Game Edit]
Extreme 6.45*
Aug 3rd, 2016
Ciyus Miapah
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.91 from 15 votes
#214
SYUNN - Megalara Garuda
Intensity 8.05*
Nov 22nd, 2016
Callionet
chaoticUnpredictable map design, often testing unusual skillsets., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
4.05 from 11 votes
#215
KANA-BOON - Silhouette
Kage 5.19*
Mar 29th, 2016
Kagetsu
simpleAccessible and straightforward map design., hexgridObjects are placed along a hexagonal grid., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.02 from 16 votes
#216
4.00 from 11 votes
#217
Ariabl'eyeS - Kegare Naki Bara Juuji
Vert's Twin-Lunatic 6.88*
Jul 14th, 2016
Saki
marathonA map with a drain time of over 5 minutes., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., storyboardContains a storyboard that enhances gameplay experience., simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.30 from 12 votes
#218
3.59 from 12 votes
#219
Satoshi (CV:Rica Matsumoto) - XY&Z
Z 7.55*
Feb 22nd, 2016
ktgster
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.34 from 12 votes
#220
3.50 from 11 votes
#221
xi - .357 Magnum
Another 6.21*
Jul 21st, 2016
Akali
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.24 from 12 votes
#222
3.20 from 14 votes
#223
Rings of Saturn - Senseless Massacre
Lugal Ki En 10.74*
Aug 2nd, 2016
Mazzerin
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., staminaTests a player's ability to tap dense rhythms over long periods of time., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.96 from 10 votes
#224
Shiena Nishizawa - Meaning
True Meaning 5.81*
May 25th, 2016
Taeyang
storyboardContains a storyboard that enhances gameplay experience.
3.38 from 13 votes
#225
Bullet For My Valentine - Tears Don't Fall
The Poison 6.27*
Oct 30th, 2016
FCL
marathonA map with a drain time of over 5 minutes.
4.29 from 12 votes
#226
3.83 from 11 votes
#227
3.67 from 11 votes
#228
Ceui - Hana ni Natta Shounen no Shinwa
Calendula 5.93*
Aug 9th, 2016
_MiaoFUuU_
gungathonA map with a drain time of over 10 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.32 from 14 votes
#230
supercell - My Dearest
Last Love 5.68*
Oct 28th, 2016
Yukiyo
marathonA map with a drain time of over 5 minutes., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.45 from 10 votes
#231
Treyarch Sound - Abracadavre
Extra 5.92*
Nov 25th, 2016
pishifat
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.71 from 10 votes
#232
3.59 from 11 votes
#233
ClariS - CLICK(Soleily Remix)
Niseclick 5.32*
Mar 8th, 2016
Kencho
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.74 from 11 votes
#234
ITO KASHITARO - Yuudachi no Ribbon
Rain 6.87*
Oct 18th, 2016
Milan-
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.80 from 16 votes
#235
Syaro(CV.Uchida Maaya) - Caffeine Fighter
Momoka's Insane 4.55*
Jun 26th, 2016
No Dap
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.73 from 19 votes
#236
nao - Anthem Short Version
Summer 3.68*
Jan 15th, 2016
Kencho
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., storyboardContains a storyboard that enhances gameplay experience.
3.38 from 14 votes
#237
3.83 from 9 votes
#238
Muzzy - Timberwolf
Wilderness 6.20*
May 18th, 2016
Liiraye and Secretpipe
marathonA map with a drain time of over 5 minutes., collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., storyboardContains a storyboard that enhances gameplay experience., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.45 from 10 votes
#239
Billain & NickBee - Extrasensory
Predation 5.56*
Dec 17th, 2016
Shiirn
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.05 from 13 votes
#240
Mamonis - The Sampling Paradise (Extended)
LET'S GET SCRATCHIN' 5.76*
Jun 23rd, 2016
RLC
marathonA map with a drain time of over 5 minutes., slidershapesUses a large variety of slider designs., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
3.00 from 13 votes
#241
BABYMETAL - Gimme chocolate!!
BLACK CHOCOLATE!! 7.41*
Jun 24th, 2016
alacat
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.73 from 24 votes
#242
3.57 from 12 votes
#243
Street - Sakura Fubuki
Sakura no Hana 5.62*
Feb 18th, 2016
Cherry Blossom
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.93 from 10 votes
#244
Ocelot - TSUBAKI
Irrelvis' EX 6.67*
Jun 4th, 2016
Irreversible and CalstoneLightO
collabA map with two or more associated mappers.
3.25 from 12 votes
#246
2.97 from 13 votes
#247
3.78 from 13 votes
#248
Silent Siren - Routine
Expert 5.50*
Mar 11th, 2016
Nathan
freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.01 from 13 votes
#249
pocotan - Dear Jewel
Jewelry Box 5.98*
Aug 13th, 2016
Meg
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
4.30 from 10 votes
#250
2.97 from 12 votes
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