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Ranked Mapsets: 36
Approved Edits: 0
Descriptor votes: 0

Harada Hitomi - Overdrive [Determination]
2.72 / 5.00 from 14 votes, #5247 overall
yanaginagi - landscape [Insane]
3.78 / 5.00 from 9 votes, #5841 overall
ChouCho - BLESS YoUr NAME [Insane]
3.93 / 5.00 from 4 votes
Gavin G - Desire [Aspiration]
2.94 / 5.00 from 3 votes
BiBi - Fuyu ga Kureta Yokan [Snowing]
2.50 / 5.00 from 3 votes
ORESAMA - Gimmme! [Sweet Dreams]
3.89 / 5.00 from 3 votes
nano - GALLOWS BELL [A Mystery's Insane]
2.00 / 5.00 from 2 votes
Qverktett:|| - OVERLAPPERS [Insane]
3.00 / 5.00 from 2 votes
Shiena Nishizawa - FUBUKI [Insane]
2.25 / 5.00 from 2 votes
Yuuyu - Deep Sea Girl [Hard]
2.00 / 5.00 from 1 votes
yuikonnu - AOI-IRO STEP [Insane]
3.50 / 5.00 from 1 votes
FROZEN QUALIA - Sunadokei [Precious]
2.50 / 5.00 from 1 votes
harmoe - Brilliant and bad [Judgment]
4.00 / 5.00 from 1 votes
Ogura Yui - Raise [Athena]
0.00 / 5.00 from 0 votes
Inori Minase - Step Up! [ckharv's Hard!]
0.00 / 5.00 from 0 votes
Chata - illuminate [Aurorance's Normal]
0.00 / 5.00 from 0 votes

Mapping Overview

Highest Rated

Excl. collabs with 4+ mappers Fujijo Seitokai Shikkou-bu - Best FriendS [Insane] simple Accessible and straightforward map design. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
Ranked Feb 15th, 2015
3.28 / 5.00 from 27 votes
#97 for 2015, #1542 overall
Total Ratings Received: 250
Average Star Rating: 4.85*
Most Active Year: 2015

Top Descriptors collab A map with two or more associated mappers. , simple Accessible and straightforward map design. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , marathon A map with a drain time of over 5 minutes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , megacollab A map with 8 or more associated mappers. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , storyboard Contains a storyboard that enhances gameplay experience. , wide aim Patterns, usually jumps, with heavy use of wide angle movement.


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nonoc - Relive
No Dap's Extra 6.22* (GD)
Jan 22nd, 2024
6 comments 3.50 / 5.00 from 3 votes
1 comment 3.00 / 5.00 from 1 votes
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