Highest Rated Maps of All Time
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#3201
School Food Punishment - light prayer
A World Where The Sound Shifts 6.52*
Mar 16th, 2021
-Tochi
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
A World Where The Sound Shifts 6.52*
Mar 16th, 2021
-Tochi
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.01
/ 5.00 from
17 votes
#3202
hitorie - Nichijou to Chikyuu no Gakubuchi (wowaka x Hatsune Miku Edit)
expert 6.37*
Aug 7th, 2023
flake
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
expert 6.37*
Aug 7th, 2023
flake
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.32
/ 5.00 from
14 votes
#3205
Melody's Echo Chamber - You Won't Be Missing That Part Of Me
Expert 6.08*
May 21st, 2021
Rita Summers
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , freeform An unrestrained and loose approach towards visual structure. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
Expert 6.08*
May 21st, 2021
Rita Summers
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , freeform An unrestrained and loose approach towards visual structure. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.72
/ 5.00 from
13 votes
#3206
3.86
/ 5.00 from
11 votes
#3207
3.92
/ 5.00 from
14 votes
#3209
3.91
/ 5.00 from
11 votes
#3210
DJ Yoshitaka vs. DJ Mass MAD Izm* - Snake Stick
fanzhen0019's Another 5.69*
Dec 19th, 2023
fanzhen0019
fanzhen0019's Another 5.69*
Dec 19th, 2023
fanzhen0019
3.09
/ 5.00 from
16 votes
#3211
Machi DiDi - Pi Li Pa La
Impossible 6.84*
Oct 2nd, 2022
Aranel
progression Contains a gradual advancement in difficulty or concept across the map. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , playfield usage Includes deliberate use of the playfield within the map design. , accelerating bpm Features progressively increasing tempo.
Impossible 6.84*
Oct 2nd, 2022
Aranel
progression Contains a gradual advancement in difficulty or concept across the map. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , playfield usage Includes deliberate use of the playfield within the map design. , accelerating bpm Features progressively increasing tempo.
3.57
/ 5.00 from
14 votes
#3212
yu_tokiwa.djw - murmur twins
Hyper 5.01*
Aug 9th, 2013
Muya
download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
Hyper 5.01*
Aug 9th, 2013
Muya
download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
3.67
/ 5.00 from
14 votes
#3215
3.65
/ 5.00 from
13 votes
#3216
3.00
/ 5.00 from
17 votes
#3218
Tsubaki - Kyun Kyun Tamaran Inaba-tan.
Lunatic 5.71*
Aug 7th, 2013
Leorda
simple Accessible and straightforward map design.
Lunatic 5.71*
Aug 7th, 2013
Leorda
simple Accessible and straightforward map design.
3.73
/ 5.00 from
13 votes
#3219
3.30
/ 5.00 from
14 votes
#3220
SHK - Identity Series Nonstop Play (part. 1~5)
Marathon 4.81*
Apr 5th, 2022
Dailycare, Luscent and Down
collab A map with two or more associated mappers. , gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience.
Marathon 4.81*
Apr 5th, 2022
Dailycare, Luscent and Down
collab A map with two or more associated mappers. , gungathon A map with a drain time of over 10 minutes. , multi-song Contains multiple songs within the audio. , storyboard Contains a storyboard that enhances gameplay experience.
3.77
/ 5.00 from
12 votes
#3222
2.84
/ 5.00 from
21 votes
#3223
Sewerslvt - Kawaii Razor Blades (Astrophysics Remix)
Outskvrts of Sanity 6.22*
Oct 6th, 2021
Troponoop
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , playfield usage Includes deliberate use of the playfield within the map design. , high sv Features prominent high slider velocity usage as a key part of map design.
Outskvrts of Sanity 6.22*
Oct 6th, 2021
Troponoop
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , playfield usage Includes deliberate use of the playfield within the map design. , high sv Features prominent high slider velocity usage as a key part of map design.
2.90
/ 5.00 from
19 votes
#3224
Two Door Cinema Club - Dirty Air
Gens' Blaze 6.04*
Jun 30th, 2020
Gens
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , simple Accessible and straightforward map design. , geometric Incorporates geometric shapes within the map's visual design. , high sv Features prominent high slider velocity usage as a key part of map design.
Gens' Blaze 6.04*
Jun 30th, 2020
Gens
slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , simple Accessible and straightforward map design. , geometric Incorporates geometric shapes within the map's visual design. , high sv Features prominent high slider velocity usage as a key part of map design.
3.41
/ 5.00 from
14 votes
#3227
syatten remixed celas - Bird Sprite -Awakening of Light-
Collab Insane 4.94*
Jan 8th, 2025
Chaoslitz and Lavender
Collab Insane 4.94*
Jan 8th, 2025
Chaoslitz and Lavender
3.89
/ 5.00 from
13 votes
#3228
3.57
/ 5.00 from
12 votes
#3229
3.45
/ 5.00 from
13 votes
#3230
3.23
/ 5.00 from
15 votes
#3231
3.01
/ 5.00 from
16 votes
#3232
RoughSketch feat. DD "Nakata" Metal - Booths of Fighters (Camellia's "Barrage of Flurries" Remix)
Enter the Booth 7.09*
Apr 1st, 2018
lcfc
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
Enter the Booth 7.09*
Apr 1st, 2018
lcfc
tech Tests uncommon skills. , marathon A map with a drain time of over 5 minutes. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome.
3.50
/ 5.00 from
13 votes
#3234
Eiko Shimamiya - sensitive 2001
synthetic 5.69*
Aug 26th, 2025
Melter and chenLia
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes.
synthetic 5.69*
Aug 26th, 2025
Melter and chenLia
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes.
4.17
/ 5.00 from
12 votes
#3235
3.05
/ 5.00 from
17 votes
#3236
zts - death(from stupefaction)
La Pandaline's Insane 4.40*
Jan 19th, 2019
La Cataline and PandaHero
collab A map with two or more associated mappers.
La Pandaline's Insane 4.40*
Jan 19th, 2019
La Cataline and PandaHero
collab A map with two or more associated mappers.
3.63
/ 5.00 from
14 votes
#3238
3.89
/ 5.00 from
12 votes
#3239
King Gizzard & The Lizard Wizard - Wah Wah
Kowari's Bizarre 5.20*
Oct 2nd, 2023
kowari
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , tournament custom A custom map for a playing tournament. , reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
Kowari's Bizarre 5.20*
Oct 2nd, 2023
kowari
variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , tournament custom A custom map for a playing tournament. , reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.36
/ 5.00 from
13 votes
#3240
3.11
/ 5.00 from
15 votes
#3241
Kinoko Teikoku - Kasa
darcy 4.68*
Sep 12th, 2022
Osu Mapman, semaphore, Florescence and aishiteiru-
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes.
darcy 4.68*
Sep 12th, 2022
Osu Mapman, semaphore, Florescence and aishiteiru-
collab A map with two or more associated mappers. , marathon A map with a drain time of over 5 minutes.
4.03
/ 5.00 from
12 votes
#3243
Nirvana - Come As You Are
Unarmed and Dangerous 4.04*
Mar 5th, 2023
Florescence, aishiteiru-, herestotheroc and virt-
Unarmed and Dangerous 4.04*
Mar 5th, 2023
Florescence, aishiteiru-, herestotheroc and virt-
2.96
/ 5.00 from
16 votes
#3245
Erwin Beekveld - They're Taking the Hobbits to Isengard
One Does Not Simply Take the Hob... 4.25*
Mar 14th, 2024
921206025887
One Does Not Simply Take the Hob... 4.25*
Mar 14th, 2024
921206025887
2.99
/ 5.00 from
16 votes
#3248
3.54
/ 5.00 from
12 votes
#3249
4.02
/ 5.00 from
12 votes
#3250
TEARS OF TRAGEDY - Spring Memory
a_Blue & ponbot's Dreamy Memories 6.46*
Jan 8th, 2022
YaMaDarknesss and ponbot
collab A map with two or more associated mappers.
a_Blue & ponbot's Dreamy Memories 6.46*
Jan 8th, 2022
YaMaDarknesss and ponbot
collab A map with two or more associated mappers.
3.72
/ 5.00 from
13 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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