KOTOKO - agony by Apo11o
Mapset Information
Ranked: Jun 24th, 2022
Average Rating: 3.61 / 5.00 from 97 votes
Japanese Pop
Average Rating: 3.61 / 5.00 from 97 votes
Japanese Pop
Credits
5.0★
7 votes
7 votes
4.5★
1 vote
1 vote
4.0★
7 votes
7 votes
3.5★
12 votes
12 votes
3.0★
7 votes
7 votes
2.5★
2 votes
2 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
1 vote
1 vote
0.0★
1 vote
1 vote
Rating: 3.39 / 5.00 from 40 votes
Ranking: #111 for 2022, #1322 overall
Ranking: #111 for 2022, #1322 overall
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., progressionContains a gradual advancement in difficulty or concept across the map., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay. |
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5.0★
4 votes
4 votes
4.5★
1 vote
1 vote
4.0★
10 votes
10 votes
3.5★
7 votes
7 votes
3.0★
3 votes
3 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.73 / 5.00 from 26 votes
Ranking: #57 for 2022, #840 overall
Ranking: #57 for 2022, #840 overall
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., progressionContains a gradual advancement in difficulty or concept across the map., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream. |
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5.0★
3 votes
3 votes
4.5★
1 vote
1 vote
4.0★
4 votes
4 votes
3.5★
5 votes
5 votes
3.0★
1 vote
1 vote
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.75 / 5.00 from 15 votes
Ranking: #290 for 2022, #3200 overall
Ranking: #290 for 2022, #3200 overall
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., simpleAccessible and straightforward map design., slidershapesUses a large variety of slider designs., iNiS-styleA simple style originating from the original DS games. Recognizable by its emphasis on vocal rhythm, constant slider velocity, and easily understandable grid snap patterns. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
2 votes
2 votes
3.0★
1 vote
1 vote
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.30 / 5.00 from 5 votes
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., collabA map with two or more associated mappers. |
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Featured in
PPP
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
2 votes
2 votes
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.35 / 5.00 from 7 votes
Ranking: #839 for 2022, #8222 overall
Ranking: #839 for 2022, #8222 overall
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
1 vote
1 vote
2.5★
2 votes
2 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.88 / 5.00 from 4 votes
| precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., playfield constraintRestricts object placement to a certain part of the playfield. |
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| contributors: moonpoint
Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

the extra diff somehow looks way more unplayable than it actually is, i was pleasantly surprised
good map (also hi ploot)
love this map.
i thought id be a hater but its really satisfying to play