Mapping Overview
Highest Rated
Excl. collabs with 4+ mappers
Ranked Mapsets: 17
Total Ratings Received: 565
Average Star Rating: 3.78*
Most Active Year: 2012
Top Descriptors
progression
Contains a gradual advancement in difficulty or concept across the map.
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simple
Accessible and straightforward map design.
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marathon
A map with a drain time of over 5 minutes.
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variable timing
Contains multiple timing points, usually required for songs not recorded to a metronome.
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clean
Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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swing
A map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
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slider only
Restricts object choice to sliders only.
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jump aim
Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
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aim control
Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
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difficulty spike
Contains a sudden and significant increase in challenge within the map's gameplay.
Total Ratings Received: 565
Average Star Rating: 3.78*
Most Active Year: 2012
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