Highest Rated Maps of 2013
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#353
3.50
/ 5.00 from
5 votes
#354
Various Artists - Square Jump Practice Maps
Rockefeller Street BPM162.5 Holy... 6.03*
Aug 23rd, 2013
Jemmmmy
Rockefeller Street BPM162.5 Holy... 6.03*
Aug 23rd, 2013
Jemmmmy
2.69
/ 5.00 from
6 votes
#356
Various Artists - Square Jump Practice Maps
200BPM t+pazolite_cheatreal GO E... 7.63*
Aug 23rd, 2013
Jemmmmy
200BPM t+pazolite_cheatreal GO E... 7.63*
Aug 23rd, 2013
Jemmmmy
2.55
/ 5.00 from
7 votes
#358
3.33
/ 5.00 from
5 votes
#360
KOTOKO - unfinished (TV Size)
Hinsvar's WILL 4.41*
Apr 13th, 2013
Hinsvar
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
Hinsvar's WILL 4.41*
Apr 13th, 2013
Hinsvar
bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
2.64
/ 5.00 from
6 votes
#365
ONE OK ROCK - NO SCARED
Kiiwa's Insane 6.03*
Dec 25th, 2013
Kiiwa
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , geometric Incorporates geometric shapes within the map's visual design.
Kiiwa's Insane 6.03*
Dec 25th, 2013
Kiiwa
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , geometric Incorporates geometric shapes within the map's visual design.
3.58
/ 5.00 from
6 votes
#366
3.80
/ 5.00 from
5 votes
#369
3.80
/ 5.00 from
5 votes
#371
3.17
/ 5.00 from
5 votes
#373
Ushirokara Haiyoritai G - Koi wa Chaos no Shimobenari (TV Size)
Insane 4.49*
Apr 19th, 2013
wcx19911123
Insane 4.49*
Apr 19th, 2013
wcx19911123
3.28
/ 5.00 from
5 votes
#374
3.24
/ 5.00 from
5 votes
#375
3.72
/ 5.00 from
5 votes
#377
Various Artists - Square Jump Practice Maps
Masterpiece BPM180 Holy holy shi... 7.06*
Aug 23rd, 2013
Jemmmmy
Masterpiece BPM180 Holy holy shi... 7.06*
Aug 23rd, 2013
Jemmmmy
2.54
/ 5.00 from
6 votes
#379
kors k - Flip Flap
Another 4.76*
Jul 31st, 2013
HanzeR
download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
Another 4.76*
Jul 31st, 2013
HanzeR
download unavailable Cannot be downloaded from the osu! website, often due to a DMCA takedown notice.
3.13
/ 5.00 from
5 votes
#380
ESTi X M2U - Obelisque
SRY 5.06*
Jun 5th, 2013
Strawberry
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
SRY 5.06*
Jun 5th, 2013
Strawberry
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.76
/ 5.00 from
5 votes
#387
3.75
/ 5.00 from
4 votes
#390
3.66
/ 5.00 from
5 votes
#394
Hatsuki Yura - Yoiyami Hanabi
Regou 4.44*
Nov 22nd, 2013
Regou
mapping contest An entry for a mapping contest.
Regou 4.44*
Nov 22nd, 2013
Regou
mapping contest An entry for a mapping contest.
2.40
/ 5.00 from
6 votes
#398
3.70
/ 5.00 from
6 votes
#399
2.65
/ 5.00 from
6 votes
#400
3.33
/ 5.00 from
5 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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