Highest Rated Maps of All Time
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#4501
Nanahoshi Kangengakudan - MAKE A LOSER (inst)
Yudragen's Expert 6.51*
Dec 31st, 2021
Yudragen
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Yudragen's Expert 6.51*
Dec 31st, 2021
Yudragen
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.43
from
11 votes
#4502
Zmey Gorynich - Sorochinskaya Yarmarka
Daiyousei's Extra 5.95*
Oct 10th, 2021
Daiyousei
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Daiyousei's Extra 5.95*
Oct 10th, 2021
Daiyousei
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.00
from
14 votes
#4504
THE IDOLM@STER FIVE STARS!!!!! - VOY@GER
M@STERPIECE 5.48*
Aug 23rd, 2022
kiddly
marathonA map with a drain time of over 5 minutes.
M@STERPIECE 5.48*
Aug 23rd, 2022
kiddly
marathonA map with a drain time of over 5 minutes.
2.78
from
17 votes
#4505
Apocalyptica - Reign of Fear
V 6.28*
Nov 26th, 2015
pishifat
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., marathonA map with a drain time of over 5 minutes.
V 6.28*
Nov 26th, 2015
pishifat
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., marathonA map with a drain time of over 5 minutes.
3.88
from
11 votes
#4506
Syaro(CV.Uchida Maaya) - Caffeine Fighter
Momoka's Insane 4.55*
Jun 26th, 2016
No Dap
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Momoka's Insane 4.55*
Jun 26th, 2016
No Dap
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.73
from
19 votes
#4508
Cranky - R176 [Short Edit]
ULTRA 7.75*
Dec 31st, 2023
AJT
tournament customA custom map for a playing tournament., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
ULTRA 7.75*
Dec 31st, 2023
AJT
tournament customA custom map for a playing tournament., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.14
from
12 votes
#4509
Toby Fox - Rude Buster
Busted 6.85*
Dec 6th, 2018
Hobbes2
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Busted 6.85*
Dec 6th, 2018
Hobbes2
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.55
from
11 votes
#4510
Will Stetson - KOALA
Expert 6.47*
Jan 27th, 2024
Luscent
tournament customA custom map for a playing tournament., wide aimPatterns, usually jumps, with heavy use of wide angle movement., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Expert 6.47*
Jan 27th, 2024
Luscent
tournament customA custom map for a playing tournament., wide aimPatterns, usually jumps, with heavy use of wide angle movement., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.95
from
13 votes
#4511
nao - Anthem Short Version
Summer 3.68*
Jan 15th, 2016
Kencho
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., storyboardContains a storyboard that enhances gameplay experience.
Summer 3.68*
Jan 15th, 2016
Kencho
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., storyboardContains a storyboard that enhances gameplay experience.
3.38
from
14 votes
#4512
Chata - Wan
Collab Lunatic 5.44*
Mar 5th, 2019
PandaHero and Mirash
collabA map with two or more associated mappers.
Collab Lunatic 5.44*
Mar 5th, 2019
PandaHero and Mirash
collabA map with two or more associated mappers.
3.72
from
10 votes
#4513
3.03
from
13 votes
#4514
twenty one pilots - Lane Boy
Don't trust a perfect person and don't trust a song that's flawless 6.16*
May 13th, 2020
Mao
progressionContains a gradual advancement in difficulty or concept across the map., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Don't trust a perfect person and don't trust a song that's flawless 6.16*
May 13th, 2020
Mao
progressionContains a gradual advancement in difficulty or concept across the map., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.46
from
10 votes
#4515
Dirty Androids - RISE (Extended Mix)
Skystar's Extra 6.36*
Nov 4th, 2018
Skystar
marathonA map with a drain time of over 5 minutes.
Skystar's Extra 6.36*
Nov 4th, 2018
Skystar
marathonA map with a drain time of over 5 minutes.
3.51
from
11 votes
#4516
Camellia - Dans la mer de son
Maelstrom 6.80*
Sep 9th, 2017
PoNo and Sharu
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Maelstrom 6.80*
Sep 9th, 2017
PoNo and Sharu
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.00
from
9 votes
#4517
Nanahoshi Kangengakudan feat. Matsushita - Dance Number o Tomo ni
Wanna Dance? 9.60*
Jan 25th, 2022
apoq
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Wanna Dance? 9.60*
Jan 25th, 2022
apoq
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.22
from
11 votes
#4518
4.33
from
9 votes
#4519
REDALiCE - Great Nano Desu
HAUUU! 4.94*
Jul 22nd, 2009
fartownik
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map., storyboardContains a storyboard that enhances gameplay experience.
HAUUU! 4.94*
Jul 22nd, 2009
fartownik
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map., storyboardContains a storyboard that enhances gameplay experience.
3.79
from
11 votes
#4520
ParagonX9 - Chaoz Japan
Chaos 5.56*
Aug 24th, 2011
Musty
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., storyboardContains a storyboard that enhances gameplay experience.
Chaos 5.56*
Aug 24th, 2011
Musty
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., storyboardContains a storyboard that enhances gameplay experience.
2.74
from
19 votes
#4521
PUP - DVP
Expert 8.01*
Jun 23rd, 2021
Rita Summers
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, bundledA map that might come pre-downloaded upon installing osu! for the first time.
Expert 8.01*
Jun 23rd, 2021
Rita Summers
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, bundledA map that might come pre-downloaded upon installing osu! for the first time.
3.51
from
11 votes
#4522
MiddleIsland - Aldo
AngelHoney 4.91*
Sep 7th, 2013
AngelHoney
storyboardContains a storyboard that enhances gameplay experience.
AngelHoney 4.91*
Sep 7th, 2013
AngelHoney
storyboardContains a storyboard that enhances gameplay experience.
3.27
from
12 votes
#4523
Remixed by DJ Command - Mermaid girl -Akiba Koubou MIX-
Black Another 5.38*
Mar 6th, 2014
Avena
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
Black Another 5.38*
Mar 6th, 2014
Avena
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
3.44
from
12 votes
#4525
Jakob Bienenhalm - LOL, Internet
Extreme 3.78*
Feb 7th, 2011
Larto
wide aimPatterns, usually jumps, with heavy use of wide angle movement.
Extreme 3.78*
Feb 7th, 2011
Larto
wide aimPatterns, usually jumps, with heavy use of wide angle movement.
2.86
from
14 votes
#4526
Chihara Minori - Aitakatta Sora
Mirai 5.48*
Mar 5th, 2023
AIR
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Mirai 5.48*
Mar 5th, 2023
AIR
marathonA map with a drain time of over 5 minutes., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
2.75
from
18 votes
#4527
The Birthday Party - Faint Heart
zglock's Extreme 6.54*
Jun 14th, 2023
zglock
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
zglock's Extreme 6.54*
Jun 14th, 2023
zglock
high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
2.87
from
17 votes
#4528
Muzzy - Timberwolf
Wilderness 6.20*
May 18th, 2016
Liiraye and Secretpipe
marathonA map with a drain time of over 5 minutes., collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., storyboardContains a storyboard that enhances gameplay experience., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Wilderness 6.20*
May 18th, 2016
Liiraye and Secretpipe
marathonA map with a drain time of over 5 minutes., collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., storyboardContains a storyboard that enhances gameplay experience., keysoundsContains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.45
from
10 votes
#4529
Sengoku Nadeko (CV: Hanazawa Kana) - Mousou * Express (TV Size)
Insane 4.66*
Jun 22nd, 2019
pishifat
Insane 4.66*
Jun 22nd, 2019
pishifat
3.74
from
13 votes
#4530
Porcupine Tree - Trains
60 Ton Angel 5.34*
Feb 22nd, 2020
Mao and LMT
marathonA map with a drain time of over 5 minutes., collabA map with two or more associated mappers., finger controlUses complex applications of rhythms in order to test the player's tapping ability., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
60 Ton Angel 5.34*
Feb 22nd, 2020
Mao and LMT
marathonA map with a drain time of over 5 minutes., collabA map with two or more associated mappers., finger controlUses complex applications of rhythms in order to test the player's tapping ability., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.97
from
9 votes
#4532
Horie Yui - Vanilla Salt
Collab 4.58*
Oct 8th, 2014
spboxer3, DarknessAngel and Loneight
collabA map with two or more associated mappers.
Collab 4.58*
Oct 8th, 2014
spboxer3, DarknessAngel and Loneight
collabA map with two or more associated mappers.
3.09
from
11 votes
#4533
Billain & NickBee - Extrasensory
Predation 5.56*
Dec 17th, 2016
Shiirn
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Predation 5.56*
Dec 17th, 2016
Shiirn
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.05
from
13 votes
#4534
Hatsune Miku - Sakura Zensen Ijou Nashi
Ijou0108 6.09*
Apr 24th, 2012
val0108
freeformAn unrestrained and loose approach towards visual structure., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., high svFeatures prominent high slider velocity usage as a key part of map design.
Ijou0108 6.09*
Apr 24th, 2012
val0108
freeformAn unrestrained and loose approach towards visual structure., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., high svFeatures prominent high slider velocity usage as a key part of map design.
3.67
from
12 votes
#4535
Juggernaut. - Rebellion
Why Don't You Trust Me? 7.38*
Nov 6th, 2022
Altai
tournament customA custom map for a playing tournament.
Why Don't You Trust Me? 7.38*
Nov 6th, 2022
Altai
tournament customA custom map for a playing tournament.
3.89
from
9 votes
#4537
3.42
from
11 votes
#4538
Waterparks - Turbulent
Backpack 6.18*
Feb 16th, 2022
elvin
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Backpack 6.18*
Feb 16th, 2022
elvin
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.67
from
11 votes
#4539
Mamonis - The Sampling Paradise (Extended)
LET'S GET SCRATCHIN' 5.76*
Jun 23rd, 2016
RLC
marathonA map with a drain time of over 5 minutes., slidershapesUses a large variety of slider designs., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
LET'S GET SCRATCHIN' 5.76*
Jun 23rd, 2016
RLC
marathonA map with a drain time of over 5 minutes., slidershapesUses a large variety of slider designs., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
3.00
from
13 votes
#4541
Co shu Nie - asura
cherrymeii's extreme 7.52*
Jun 18th, 2026
14106Yuuna
storyboardContains a storyboard that enhances gameplay experience.
cherrymeii's extreme 7.52*
Jun 18th, 2026
14106Yuuna
storyboardContains a storyboard that enhances gameplay experience.
3.78
from
9 votes
#4543
Rhapsody - Warrior Of Ice
Mystic 6.20*
Sep 25th, 2022
Dcs
marathonA map with a drain time of over 5 minutes.
Mystic 6.20*
Sep 25th, 2022
Dcs
marathonA map with a drain time of over 5 minutes.
3.37
from
12 votes
#4544
4.18
from
9 votes
#4545
3.22
from
11 votes
#4546
3.22
from
11 votes
#4547
Matt Mulholland - My Heart Will Go On
INSSZZZAAAAAAVVvvne.. 4.81*
Apr 28th, 2013
jesse1412
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., freeformAn unrestrained and loose approach towards visual structure., gimmickFocused on a single unique design or gameplay idea.
INSSZZZAAAAAAVVvvne.. 4.81*
Apr 28th, 2013
jesse1412
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., freeformAn unrestrained and loose approach towards visual structure., gimmickFocused on a single unique design or gameplay idea.
2.74
from
17 votes
#4548
James Landino - Arsene's Bazaar
Expert 5.50*
Jun 1st, 2023
Mirash
collabA map with two or more associated mappers.
Expert 5.50*
Jun 1st, 2023
Mirash
collabA map with two or more associated mappers.
3.28
from
11 votes
#4549
3.17
from
13 votes
#4550
meganeko - The Cyber Grind
Prime Sanctum 8.74*
Jul 17th, 2026
Ksardas
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Prime Sanctum 8.74*
Jul 17th, 2026
Ksardas
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.38
from
11 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
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