Highest Rated Maps of All Time
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#1
School Food Punishment - Futuristic Imagination (TV Size)
tyui 5.72*
Sep 10th, 2017
rrtyui
techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
tyui 5.72*
Sep 10th, 2017
rrtyui
techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.85
/ 5.00 from
54 votes
#2
Nekrogoblikon - The Skin Thief
Murder 8.08*
Jan 18th, 2020
LMT
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., time signaturesAudio contains many changes in time signature or uses an uncommon time signature., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Murder 8.08*
Jan 18th, 2020
LMT
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., staminaTests a player's ability to tap dense rhythms over long periods of time., time signaturesAudio contains many changes in time signature or uses an uncommon time signature., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.85
/ 5.00 from
44 votes
#3
Cradle Of Filth - The Abhorrent
Ensorcelled by Khaos 8.25*
Dec 6th, 2021
Mazzerin
tournament customA custom map for a playing tournament., marathonA map with a drain time of over 5 minutes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., storyboardContains a storyboard that enhances gameplay experience., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Ensorcelled by Khaos 8.25*
Dec 6th, 2021
Mazzerin
tournament customA custom map for a playing tournament., marathonA map with a drain time of over 5 minutes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., storyboardContains a storyboard that enhances gameplay experience., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.86
/ 5.00 from
26 votes
#4
Camellia feat. nanahira - Bassdrop freaks
RiP iidx 6.17*
Dec 8th, 2014
fanzhen0019
techTests uncommon skills., complex svFeatures large changes in slider velocity., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
RiP iidx 6.17*
Dec 8th, 2014
fanzhen0019
techTests uncommon skills., complex svFeatures large changes in slider velocity., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
4.09
/ 5.00 from
23 votes
#5
Yousei Teikoku - Zetsu
LMT's Extra 7.30*
Apr 19th, 2021
LMT
wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
LMT's Extra 7.30*
Apr 19th, 2021
LMT
wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.74
/ 5.00 from
29 votes
#6
PSYQUI - Hype feat. Such (lapix Remix)
Seeing Stars 6.41*
Sep 5th, 2018
Mir
techTests uncommon skills., finger controlUses complex applications of rhythms in order to test the player's tapping ability., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Seeing Stars 6.41*
Sep 5th, 2018
Mir
techTests uncommon skills., finger controlUses complex applications of rhythms in order to test the player's tapping ability., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.65
/ 5.00 from
33 votes
#7
Ito Kanako - Desire Blue sky
Desire Truth world 4.67*
Aug 18th, 2021
kuyusu
marathonA map with a drain time of over 5 minutes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Desire Truth world 4.67*
Aug 18th, 2021
kuyusu
marathonA map with a drain time of over 5 minutes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.63
/ 5.00 from
36 votes
#8
Zmey Gorynich - Aynane
Brown-eyed Beauty 7.41*
Sep 4th, 2022
Mazzerin
tournament customA custom map for a playing tournament., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Brown-eyed Beauty 7.41*
Sep 4th, 2022
Mazzerin
tournament customA custom map for a playing tournament., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.70
/ 5.00 from
23 votes
#9
Ne Obliviscaris - Libera (Part I) - Saturnine Spheres
Blossoming Choirs 8.88*
Mar 14th, 2022
Val
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, staminaTests a player's ability to tap dense rhythms over long periods of time., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Blossoming Choirs 8.88*
Mar 14th, 2022
Val
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, staminaTests a player's ability to tap dense rhythms over long periods of time., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.56
/ 5.00 from
26 votes
#10
FLOW - BURN
Frakturehawkens' Hope 7.11*
Dec 16th, 2021
Frakturehawkens
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Frakturehawkens' Hope 7.11*
Dec 16th, 2021
Frakturehawkens
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.54
/ 5.00 from
24 votes
#11
void - Just Hold on (To All Fighters)
pip & enryotoki's euphoric liese... 6.91*
Apr 2nd, 2024
pip and enryotoki
collabA map with two or more associated mappers., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
pip & enryotoki's euphoric liese... 6.91*
Apr 2nd, 2024
pip and enryotoki
collabA map with two or more associated mappers., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.37
/ 5.00 from
67 votes
#12
tofubeats - CANDYYYLAND feat. LIZ (Pa's Lam System Remix)
fanzhen's Extra 6.74*
Apr 8th, 2024
fanzhen0019
repetitionFeatures the use of recognizable identical patterns or gameplay elements., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
fanzhen's Extra 6.74*
Apr 8th, 2024
fanzhen0019
repetitionFeatures the use of recognizable identical patterns or gameplay elements., techTests uncommon skills., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., slider animationSuccession of sliders as individual frames to create the illusion of fluid motion., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.45
/ 5.00 from
31 votes
#13
tofubeats - CANDYYYLAND feat. LIZ (Pa's Lam System Remix)
Nathan's Extra 6.08*
Apr 8th, 2024
Nathan
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Nathan's Extra 6.08*
Apr 8th, 2024
Nathan
slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.73
/ 5.00 from
21 votes
#14
Dollscythe - Flashes
Halgoh's LEGGENDARIA 6.68*
Dec 2nd, 2022
Halgoh
techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Halgoh's LEGGENDARIA 6.68*
Dec 2nd, 2022
Halgoh
techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.43
/ 5.00 from
30 votes
#15
forest - 60th Summer of Love
ultRa 7.53*
Jun 24th, 2018
Fushimi Rio
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
ultRa 7.53*
Jun 24th, 2018
Fushimi Rio
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.48
/ 5.00 from
25 votes
#16
Emi Evans - Kuroiuta (International Version)
Cruel Fate 5.85*
Aug 30th, 2022
Kalibe
marathonA map with a drain time of over 5 minutes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs., storyboardContains a storyboard that enhances gameplay experience., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Cruel Fate 5.85*
Aug 30th, 2022
Kalibe
marathonA map with a drain time of over 5 minutes., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs., storyboardContains a storyboard that enhances gameplay experience., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.39
/ 5.00 from
41 votes
#17
sasakure.UK - Good Bye, Mr. Jack
ReMiX 6.33*
Mar 15th, 2017
Xilver15
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
ReMiX 6.33*
Mar 15th, 2017
Xilver15
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
3.90
/ 5.00 from
20 votes
#18
Marmalade butcher - Amanita
X 7.62*
Jan 18th, 2022
Camo
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
X 7.62*
Jan 18th, 2022
Camo
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.32
/ 5.00 from
28 votes
#19
ginkiha - Shadow Castle
Baroque 7.40*
Mar 20th, 2024
JeZag
techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Baroque 7.40*
Mar 20th, 2024
JeZag
techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.21
/ 5.00 from
37 votes
#20
LeaF - Ka
???????\u005F\u0030\u00D7???????? 7.63*
Feb 8th, 2025
yf_bmp
chaoticUnpredictable map design, often testing unusual skillsets., finger controlUses complex applications of rhythms in order to test the player's tapping ability., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
???????\u005F\u0030\u00D7???????? 7.63*
Feb 8th, 2025
yf_bmp
chaoticUnpredictable map design, often testing unusual skillsets., finger controlUses complex applications of rhythms in order to test the player's tapping ability., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
4.01
/ 5.00 from
18 votes
#21
Trerey-U + NIWASHI - Hisui
Extravaganza 8.27*
Apr 23rd, 2022
The Cube
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Extravaganza 8.27*
Apr 23rd, 2022
The Cube
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.63
/ 5.00 from
20 votes
#22
Given - Fuyu no Hanashi
All that you've left behind, has... 7.19*
Feb 5th, 2022
Yudragen
freeformAn unrestrained and loose approach towards visual structure., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
All that you've left behind, has... 7.19*
Feb 5th, 2022
Yudragen
freeformAn unrestrained and loose approach towards visual structure., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.11
/ 5.00 from
24 votes
#23
suzumu - Tokyo Teddy Bear
End 7.79*
Feb 25th, 2020
z1085684963
chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
End 7.79*
Feb 25th, 2020
z1085684963
chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.08
/ 5.00 from
30 votes
#24
Marmalade butcher - Amanita
Panda, Zelq & Mao's Extreme 7.35*
Jan 18th, 2022
Mao, DeviousPanda and Zelq
collabA map with two or more associated mappers., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Panda, Zelq & Mao's Extreme 7.35*
Jan 18th, 2022
Mao, DeviousPanda and Zelq
collabA map with two or more associated mappers., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.38
/ 5.00 from
19 votes
#25
Camellia - HINODE
Dawn 7.39*
Aug 9th, 2017
fanzhen0019
techTests uncommon skills., finger controlUses complex applications of rhythms in order to test the player's tapping ability., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
Dawn 7.39*
Aug 9th, 2017
fanzhen0019
techTests uncommon skills., finger controlUses complex applications of rhythms in order to test the player's tapping ability., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
4.01
/ 5.00 from
17 votes
#26
Meramipop - Unknown x known - DYES IWASAKI Remix -
Extra Stage 5.93*
Jul 17th, 2018
Lasse
techTests uncommon skills., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Extra Stage 5.93*
Jul 17th, 2018
Lasse
techTests uncommon skills., complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.57
/ 5.00 from
18 votes
#27
Silentroom - Shuu no Hazama
Expert 6.89*
Sep 7th, 2020
Chanyah
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Expert 6.89*
Sep 7th, 2020
Chanyah
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
2.99
/ 5.00 from
50 votes
#28
m-flo loves MONKEY MAJIK - Picture Perfect Love
But don't look back on me... 6.44*
Jan 14th, 2026
Xarr, Aranel, ravensong and touka-
collabA map with two or more associated mappers., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
But don't look back on me... 6.44*
Jan 14th, 2026
Xarr, Aranel, ravensong and touka-
collabA map with two or more associated mappers., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.77
/ 5.00 from
14 votes
#29
Marc-Andre Hamelin - Circus Galop (Cut Ver.)
Down's Extra 7.85*
Jul 11th, 2022
Down
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Down's Extra 7.85*
Jul 11th, 2022
Down
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.21
/ 5.00 from
19 votes
#30
mafumafu - I wanna be a girl
Can I Become One, Please? 6.85*
Feb 26th, 2021
Night Mare
chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
Can I Become One, Please? 6.85*
Feb 26th, 2021
Night Mare
chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
3.08
/ 5.00 from
18 votes
#31
void - Just Hold on (To All Fighters)
lavila, pip, 0pp & miy's half-bl... 5.74*
Apr 2nd, 2024
Miy, pip, Lavila and 0ppInOsu
collabA map with two or more associated mappers., techTests uncommon skills., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
lavila, pip, 0pp & miy's half-bl... 5.74*
Apr 2nd, 2024
Miy, pip, Lavila and 0ppInOsu
collabA map with two or more associated mappers., techTests uncommon skills., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.70
/ 5.00 from
15 votes
#32
wowaka - Ura-Omote Lovers feat. Hatsune Miku
Limitless 6.59*
Mar 9th, 2023
gazimal
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Limitless 6.59*
Mar 9th, 2023
gazimal
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
2.85
/ 5.00 from
32 votes
#33
Alex C. feat. Yasmin K. - Angel Of Darkness (Video Mix) (Nightcore Mix)
Ultra 7.24*
Sep 12th, 2025
239hachiman
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Ultra 7.24*
Sep 12th, 2025
239hachiman
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
2.77
/ 5.00 from
23 votes
#34
TOMOSUKE - Ergosphere
Extreme 6.84*
Nov 27th, 2021
toybot
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Extreme 6.84*
Nov 27th, 2021
toybot
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.00
/ 5.00 from
18 votes
#35
Rche - entelecheia
Uberzolik's Extra 6.21*
Jan 10th, 2023
Uberzolik
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Uberzolik's Extra 6.21*
Jan 10th, 2023
Uberzolik
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.37
/ 5.00 from
14 votes
#36
Imperial Circus Dead Decadence - Jashin no Konrei, Gi wa Ai to Shiru.
Zetsubou no Hana 9.08*
Jun 9th, 2023
ItsWinter
spaced streamsStreams with large spacing, typically ones where the notes don't overlap., chaoticUnpredictable map design, often testing unusual skillsets., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Zetsubou no Hana 9.08*
Jun 9th, 2023
ItsWinter
spaced streamsStreams with large spacing, typically ones where the notes don't overlap., chaoticUnpredictable map design, often testing unusual skillsets., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.36
/ 5.00 from
11 votes
#37
Yooh - Ice Angel
Ethereal 6.15*
Dec 9th, 2021
LeCandy
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Ethereal 6.15*
Dec 9th, 2021
LeCandy
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
2.77
/ 5.00 from
20 votes
#38
glass beach - glass beach
ily dearly 7.03*
Jul 15th, 2026
Jezztic
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, variable timingContains multiple timing points, usually required for songs not recorded to a metronome., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
ily dearly 7.03*
Jul 15th, 2026
Jezztic
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, variable timingContains multiple timing points, usually required for songs not recorded to a metronome., slidershapesUses a large variety of slider designs., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
3.02
/ 5.00 from
13 votes
#39
Ne Obliviscaris - Pyrrhic
Blind in Defiance 8.85*
Mar 31st, 2022
Val and Blood9
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., staminaTests a player's ability to tap dense rhythms over long periods of time., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Blind in Defiance 8.85*
Mar 31st, 2022
Val and Blood9
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., staminaTests a player's ability to tap dense rhythms over long periods of time., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.75
/ 5.00 from
10 votes
#40
KAMELOT - Veil of Elysium
LMT's Extra 6.33*
Jul 12th, 2024
LMT
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., tournament customA custom map for a playing tournament., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
LMT's Extra 6.33*
Jul 12th, 2024
LMT
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., tournament customA custom map for a playing tournament., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.71
/ 5.00 from
10 votes
#41
fhana - Hoshikuzu no Interlude
Melancholy 5.37*
Sep 25th, 2018
Sotarks
marathonA map with a drain time of over 5 minutes., freeformAn unrestrained and loose approach towards visual structure., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Melancholy 5.37*
Sep 25th, 2018
Sotarks
marathonA map with a drain time of over 5 minutes., freeformAn unrestrained and loose approach towards visual structure., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.60
/ 5.00 from
8 votes
#42
Ichinose Go - Mizuumi
chill's Mesprit 6.13*
Nov 29th, 2021
verychill
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., playfield constraintRestricts object placement to a certain part of the playfield., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
chill's Mesprit 6.13*
Nov 29th, 2021
verychill
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., playfield constraintRestricts object placement to a certain part of the playfield., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.12
/ 5.00 from
9 votes
#43
Ne Obliviscaris - Of Petrichor Weaves Black Noise
Swan of Pale, of Porcelain White 8.09*
Jan 23rd, 2022
Asa, Val and Blood9
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., time signaturesAudio contains many changes in time signature or uses an uncommon time signature., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Swan of Pale, of Porcelain White 8.09*
Jan 23rd, 2022
Asa, Val and Blood9
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., time signaturesAudio contains many changes in time signature or uses an uncommon time signature., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.47
/ 5.00 from
10 votes
#44
Persefone - Consciousness (pt. 1 & 2)
Enlightenment 6.82*
Apr 30th, 2018
GoldenWolf
marathonA map with a drain time of over 5 minutes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Enlightenment 6.82*
Apr 30th, 2018
GoldenWolf
marathonA map with a drain time of over 5 minutes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
4.13
/ 5.00 from
6 votes
#45
Xanthochroid - Blessed He With Boils
Malevolence 8.24*
Feb 20th, 2021
derebanana and Asa
marathonA map with a drain time of over 5 minutes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, collabA map with two or more associated mappers., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Malevolence 8.24*
Feb 20th, 2021
derebanana and Asa
marathonA map with a drain time of over 5 minutes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, collabA map with two or more associated mappers., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.34
/ 5.00 from
6 votes
#46
DJ TOTTO - Alice in Mystic Garden
J1's Another (#1) 5.68*
Apr 8th, 2025
J1_
mapping contestAn entry for a mapping contest., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
J1's Another (#1) 5.68*
Apr 8th, 2025
J1_
mapping contestAn entry for a mapping contest., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
4.20
/ 5.00 from
4 votes
#47
flashygoodness - The Lonely Tower
Intense 5.36*
Jul 28th, 2025
Firiiu
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Intense 5.36*
Jul 28th, 2025
Firiiu
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.50
/ 5.00 from
2 votes
#48
Fleshgod Apocalypse - The Fool
morphne's Extreme 7.86*
Apr 29th, 2025
Cayn
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
morphne's Extreme 7.86*
Apr 29th, 2025
Cayn
burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.25
/ 5.00 from
2 votes
#49
The Legend of Zelda: Tears of the Kingdom Sound Team - Demon Dragon Theme
Finale 5.47*
Jun 13th, 2023
DeviousPanda
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Finale 5.47*
Jun 13th, 2023
DeviousPanda
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
2.54
/ 5.00 from
19 votes
#50
Vospi - We Met Dat Night (Cut Ver.)
Shurelia's Ambience 6.67*
Mar 11th, 2025
Shurelia
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Shurelia's Ambience 6.67*
Mar 11th, 2025
Shurelia
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
1.81
/ 5.00 from
13 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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