Susumu Hirasawa - Amor Buffer by Real1
5.0★
2 votes
2 votes
4.5★
0 votes
0 votes
4.0★
10 votes
10 votes
3.5★
2 votes
2 votes
3.0★
5 votes
5 votes
2.5★
2 votes
2 votes
2.0★
1 vote
1 vote
1.5★
3 votes
3 votes
1.0★
2 votes
2 votes
0.5★
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0 votes
0.0★
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0 votes
Rating: 3.12 / 5.00 from 27 votes
Ranking: #32 for 2010, #1867 overall
Ranking: #32 for 2010, #1867 overall
| grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., repetitionFeatures the use of recognizable identical patterns or gameplay elements., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., slidershapesUses a large variety of slider designs. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
1 vote
1 vote
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.12 / 5.00 from 2 votes
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| contributors: moonpoint, Cocoamallows
