Primastella - Koigokoro by Luerxa
5.0★
3 votes
3 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
1 vote
1 vote
3.0★
3 votes
3 votes
2.5★
4 votes
4 votes
2.0★
8 votes
8 votes
1.5★
3 votes
3 votes
1.0★
1 vote
1 vote
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 2.50 / 5.00 from 25 votes
Ranking: #446 for 2014
Ranking: #446 for 2014
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less. |
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5.0★
3 votes
3 votes
4.5★
0 votes
0 votes
4.0★
3 votes
3 votes
3.5★
3 votes
3 votes
3.0★
8 votes
8 votes
2.5★
5 votes
5 votes
2.0★
5 votes
5 votes
1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.91 / 5.00 from 29 votes
Ranking: #123 for 2014, #2627 overall
Ranking: #123 for 2014, #2627 overall
| simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. |
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5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 4.53 / 5.00 from 2 votes
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5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 5.00 / 5.00 from 1 votes
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