Primastella - Koigokoro by Luerxa
5.0★
3 votes
3 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
1 vote
1 vote
3.0★
3 votes
3 votes
2.5★
4 votes
4 votes
2.0★
8 votes
8 votes
1.5★
3 votes
3 votes
1.0★
1 vote
1 vote
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 2.50 / 5.00 from 25 votes
Ranking: #445 for 2014
Ranking: #445 for 2014
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. |
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5.0★
3 votes
3 votes
4.5★
0 votes
0 votes
4.0★
3 votes
3 votes
3.5★
3 votes
3 votes
3.0★
8 votes
8 votes
2.5★
5 votes
5 votes
2.0★
5 votes
5 votes
1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.90 / 5.00 from 29 votes
Ranking: #123 for 2014, #2680 overall
Ranking: #123 for 2014, #2680 overall
| jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design. , geometric Incorporates geometric shapes within the map's visual design. |
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5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 4.53 / 5.00 from 2 votes
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5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 5.00 / 5.00 from 1 votes
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