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TJ.hangneil - Kamui by Cellina

Mapset info
Ranked: Sep 15th, 2023
Average Rating: 3.43 / 5.00 from 82 votes
Instrumental Electronic
Nominators
AJT bsm


SHD 7.15*
5.0★
0 votes
4.5★
0 votes
4.0★
2 votes
3.5★
5 votes
3.0★
6 votes
2.5★
1 vote
2.0★
2 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.12 / 5.00 from 16 votes
Ranking: #291 for 2023, #2772 overall
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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Nasmoeb's SHD 6.97*
mapped by Beomsan
5.0★
1 vote
4.5★
1 vote
4.0★
4 votes
3.5★
4 votes
3.0★
3 votes
2.5★
1 vote
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.40 / 5.00 from 15 votes
Ranking: #306 for 2023, #2859 overall
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5.0★
1 vote
4.5★
3 votes
4.0★
6 votes
3.5★
7 votes
3.0★
3 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.68 / 5.00 from 21 votes
Ranking: #66 for 2023, #1057 overall
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
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_Epreus' Extra 6.26*
mapped by _Epreus
This difficulty has been blacklisted from OMDB charts.
Ratings on this difficulty are private.
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5.0★
0 votes
4.5★
1 vote
4.0★
9 votes
3.5★
4 votes
3.0★
0 votes
2.5★
2 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.61 / 5.00 from 17 votes
Ranking: #170 for 2023, #1847 overall
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Expert 5.46*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
2 votes
3.0★
2 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 2.94 / 5.00 from 6 votes
Ranking: #1308 for 2023
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Normal 2.57*
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Easy 2.03*
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Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



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Comments (10)

2yr ago

this rules

2yr ago

enjoyable map

2yr ago

cellina, beomsan, deviouspanda, luscent's diff : fun
_epreus' diff : funny

2yr ago

mfffghhhhh hook slider

2yr ago

giggled at 01:33:740 (1,2,1,2,3,4,1,2,3,1,2,1,2,3,4) - deviouspanda's

2yr ago

luscent's diff is clean/simple as expected but no idea how it's 6* LOL

as a player i wish that epreus' diff had more stuff like 02:19:454 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - instead of how the rest of the map works, it just feels player-unfriendly and not really fun to master as a "gimmick" map

beomsan's diff starts out really nicely as a sort of nod to 7odoa's original but then it starts going ham and i don't really get why it changes so drastically

panda's diff was surprisingly really fun and enjoyable, even the most seemingly unhinged patterns were comfy to play

top diff is alright

2yr ago

bro thinks he natsume Rin

1yr ago

damn

1yr ago

Truth

an3
3mo ago

02:02:312 (1) - revolutionary on beomsan's diff


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