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Koji Kondo - Title BGM by Fatfan Kolek

Mapset info
Ranked: Dec 29th, 2023
Average Rating: 2.65 / 5.00 from 27 votes
Instrumental Video Game
Nominators
Luscent wafer


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1 vote
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1 vote
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2 votes
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Rating Distribution
Rating: 3.00 / 5.00 from 4 votes
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., simpleAccessible and straightforward map design., wide aimPatterns, usually jumps, with heavy use of wide angle movement.

separate your tags with commas
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0 votes
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1 vote
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2 votes
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Rating Distribution
Rating: 0.67 / 5.00 from 3 votes
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., square aimUses patterns where circles are placed in a square arrangement.

separate your tags with commas
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0 votes
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1 vote
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2 votes
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Rating Distribution
Rating: 1.83 / 5.00 from 3 votes
simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.

separate your tags with commas
5.0★
0 votes
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1 vote
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1 vote
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Rating Distribution
Rating: 2.75 / 5.00 from 2 votes
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., simpleAccessible and straightforward map design., geometricIncorporates geometric shapes within the map's visual design., wide aimPatterns, usually jumps, with heavy use of wide angle movement.

separate your tags with commas
5.0★
0 votes
4.5★
0 votes
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0 votes
3.5★
0 votes
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0 votes
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0 votes
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2 votes
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0 votes
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1 vote
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1 vote
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0 votes
Rating Distribution
Rating: 1.38 / 5.00 from 4 votes
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.

separate your tags with commas
5.0★
1 vote
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0 votes
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2 votes
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1 vote
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Rating Distribution
Rating: 3.39 / 5.00 from 4 votes
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., distance snappedUses osu's in-built distance snap feature for most/all of the map.

separate your tags with commas
5.0★
1 vote
4.5★
0 votes
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0 votes
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0 votes
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0 votes
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0 votes
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1 vote
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0 votes
Rating Distribution
Rating: 1.82 / 5.00 from 2 votes
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., distance snappedUses osu's in-built distance snap feature for most/all of the map.

separate your tags with commas
5.0★
1 vote
4.5★
0 votes
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0 votes
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0 votes
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0 votes
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1 vote
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Rating Distribution
Rating: 2.73 / 5.00 from 2 votes
distance snappedUses osu's in-built distance snap feature for most/all of the map.

separate your tags with commas
5.0★
2 votes
4.5★
0 votes
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0 votes
3.5★
0 votes
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0 votes
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0 votes
2.0★
1 vote
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0 votes
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0 votes
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0 votes
Rating Distribution
Rating: 3.57 / 5.00 from 3 votes
distance snappedUses osu's in-built distance snap feature for most/all of the map.

separate your tags with commas
| contributors: Fatfan Kolek

Credits


Comments (5)

today I became a fan of Fat

much love, maybe it gets people into precision who knows

I hope people like my easy diff

lowkey i do

molneya makes pretty good beatmaps


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