Camellia - FLYING OUT TO THE SKY (covered by Nanahira, moimoi, Nana Takahashi) by RinRin
Mapset Information
Ranked: Sep 10th, 2026
Average Rating: 2.23 / 5.00 from 26 votes
Japanese Metal
Average Rating: 2.23 / 5.00 from 26 votes
Japanese Metal
Credits
5.0★
0 votes
0 votes
4.5★
2 votes
2 votes
4.0★
2 votes
2 votes
3.5★
1 vote
1 vote
3.0★
2 votes
2 votes
2.5★
6 votes
6 votes
2.0★
3 votes
3 votes
1.5★
5 votes
5 votes
1.0★
2 votes
2 votes
0.5★
2 votes
2 votes
0.0★
1 vote
1 vote
Rating: 2.23 / 5.00 from 26 votes
Ranking: #872 for 2026
Ranking: #872 for 2026
| geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., storyboardContains a storyboard that enhances gameplay experience., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline. |
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| contributors: RinRin
Related beatmaps to [VENGEANCE] BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

May not be fceable but felt fun to play, and I think the symmetry works fine with this song
I sort of agree with what @Fatfan Kolek said, but then again it's just a matter of skill
the streams play so bad why did you rank this
-what camo said
truth nuke unfortunately xD
nice, but i fear that gameplay decisions like this turn the players away from the map where it just ends up in 1 sightread without incentive for replaying which would be a pity cause theres lots of effort put into this
this paired with the ending diffspike is (i think) prolly a dealbreaker for many
Aricin hit that on sight read :tf:
02:31:145 (3,1) - ._.
not bad but i think it abuses symmetry a bit too much during parts of the song that dont deserve it imo