IOSYS - Cirno no Perfect Sansuu Kyoushitsu by alacat
5.0★
1 vote
1 vote
4.5★
0 votes
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4.0★
2 votes
2 votes
3.5★
4 votes
4 votes
3.0★
6 votes
6 votes
2.5★
5 votes
5 votes
2.0★
3 votes
3 votes
1.5★
1 vote
1 vote
1.0★
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0.5★
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0.0★
1 vote
1 vote
Rating: 2.77 / 5.00 from 23 votes
Ranking: #194 for 2016, #3425 overall
Ranking: #194 for 2016, #3425 overall
| gimmick Focused on a single unique design or gameplay idea. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , circle only Restricts object choice to circles only. |
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5.0★
0 votes
0 votes
4.5★
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4.0★
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3.5★
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3.0★
3 votes
3 votes
2.5★
1 vote
1 vote
2.0★
1 vote
1 vote
1.5★
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1.0★
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0.5★
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0.0★
0 votes
0 votes
Rating: 2.68 / 5.00 from 5 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
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4.0★
0 votes
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3.5★
1 vote
1 vote
3.0★
1 vote
1 vote
2.5★
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2.0★
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1.5★
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1.0★
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0.5★
0 votes
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0.0★
0 votes
0 votes
Rating: 3.25 / 5.00 from 2 votes
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