Mapping Overview
Highest Rated
Excl. collabs with 4+ mappers
Ranked Mapsets: 2
Total Ratings Received: 1106
Average Star Rating: 7.39*
Most Active Year: 2011
Top Descriptors
aim control
Patterns with velocity or direction changes which strongly go against a player's natural movement pattern.
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clean
Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
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chaotic
Unpredictable map design, often testing unusual skillsets.
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marathon
A map with a drain time of over 5 minutes.
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jump aim
Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
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featured artist
Features song(s) composed by artists in osu!’s Featured Artist listing
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accelerating bpm
Features progressively increasing tempo.
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2B
Includes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
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bursts
Patterns requiring continuous movement and alternating, typically 9 notes or less.
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alt
Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Total Ratings Received: 1106
Average Star Rating: 7.39*
Most Active Year: 2011
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