gmtn. vs. kozato (fw. LUZE) & gmtn. (witch's slave) - squartatrice vs. disperagioia by Lama Poluna
5.0★
1 vote
1 vote
4.5★
8 votes
8 votes
4.0★
7 votes
7 votes
3.5★
3 votes
3 votes
3.0★
0 votes
0 votes
2.5★
2 votes
2 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 4.02 / 5.00 from 21 votes
Ranking: #72 for 2017, #1224 overall
Ranking: #72 for 2017, #1224 overall
| progression Contains a gradual advancement in difficulty or concept across the map. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , marathon A map with a drain time of over 5 minutes. |
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