I love this map still but I think the more I experience in this game the more that this registers only as just jump spam to me but that's OK because if all maps were like how I'd want them to be that'd be enough to summon Outer God Yog-Sothoth
i don't think you quite understand how this game works so imagine turn 1 i shoot a missile at konami and then force them to allow me me to have coin toss win every time with funny little dark warrior engine in my deck and then turn 1 NUMBER 86: HEROIC CHAMPION;@ILOVESEQUEL and i also told konami to make sure that you couldn't do this ever this is the game we are playing man
INTELLIGENT EXTRATERRESTRIAL LIFE FORMS ARE FORCED TO STAY SILENT IN THE FEAR OF BEING ELIMINATED BY A MORE TECHNOLOGICALLY ADVANCED BUT MORE EXCEEDINGLY PARANOID SOCIETY
these maps are so fun i also really love the pokie map of this song because of how well structured it is but also the insane diffs in this set take so many fun liberties with gameplay like 00:47:637 (1,2,3,4,5,6,7,8,9) - kind of strict patterning that breaks established structure throughout the map as a transition from the first halves of the kiais to what comes after its like wtf lmfao why would u do that but its kinda fire if they wanted to make that stand out more than anything or like making the transition out from the kiai (to the next one etc.) all double spam n shit so funny 00:52:568 -
or like the stuff in yasora's diff with rhythm choice esp in this section 00:27:911 - it feels like ur freestylin over this song its fun af and then the way they introduce the first 2 measures in the chorus 00:42:294 (1) - 00:43:938 (1) - with 0.5x slider for first measure and then 1x slider for the second one with both patterns 00:42:294 (1,2,3,4,5,6,1,2,3,4,5,6) - taking up the same space on the playfield + the movements between 00:42:911 (2,3,4,5,6) - 00:44:555 (2,3,4,5,6) - essentially reversing with the 2nd measure ending on 00:45:582 (6) - directing the map to a new area of the playfield + movement exiting the constrains of the left side of screen focus its just so good whether intentional or not like there's stuff like this in random old maps always fascinates me
I love this map
Idk what I said 1 year ago I'm a fan of the *overall* density increase in this map but not so much a fan of the actual rhythm choices anymore
j ai une meilleure idee on va bouffer du bouzellouf @uberzolik
Its ok I forgive you <3
I left my wife in Quebec I haven't seen her since like 2019... it's a touchy subject for me that place ....
thanks for hollow ataraxia song
you know what i actually like that its ar10 now
Xebec I will fucking kill you for what you did to Invisible Victory
I love this map still but I think the more I experience in this game the more that this registers only as just jump spam to me but that's OK because if all maps were like how I'd want them to be that'd be enough to summon Outer God Yog-Sothoth
I want to end my life
why did i miss
I just mapped this in my head and the map was better
this guy on twitter is like sales ban rhongo for me only
i don't think you quite understand how this game works so imagine turn 1 i shoot a missile at konami and then force them to allow me me to have coin toss win every time with funny little dark warrior engine in my deck and then turn 1 NUMBER 86: HEROIC CHAMPION;@ILOVESEQUEL and i also told konami to make sure that you couldn't do this ever this is the game we are playing man
its not penis music u 2 werent ensouled at birth
02:19:885 (2,3,4,5,6,7) - this jump too hard on dt
INTELLIGENT EXTRATERRESTRIAL LIFE FORMS ARE FORCED TO STAY SILENT IN THE FEAR OF BEING ELIMINATED BY A MORE TECHNOLOGICALLY ADVANCED BUT MORE EXCEEDINGLY PARANOID SOCIETY
china already has like 100 dollars from me through yostar what do you mean get off majsoul
u really can just do anything in mapping but invisible force WONT LET ME DO FUCKING ANYTHING LIKE NICE FUCKING GAME I GUESS
these maps are so fun i also really love the pokie map of this song because of how well structured it is but also the insane diffs in this set take so many fun liberties with gameplay like 00:47:637 (1,2,3,4,5,6,7,8,9) - kind of strict patterning that breaks established structure throughout the map as a transition from the first halves of the kiais to what comes after its like wtf lmfao why would u do that but its kinda fire if they wanted to make that stand out more than anything or like making the transition out from the kiai (to the next one etc.) all double spam n shit so funny 00:52:568 -
or like the stuff in yasora's diff with rhythm choice esp in this section 00:27:911 - it feels like ur freestylin over this song its fun af and then the way they introduce the first 2 measures in the chorus 00:42:294 (1) - 00:43:938 (1) - with 0.5x slider for first measure and then 1x slider for the second one with both patterns 00:42:294 (1,2,3,4,5,6,1,2,3,4,5,6) - taking up the same space on the playfield + the movements between 00:42:911 (2,3,4,5,6) - 00:44:555 (2,3,4,5,6) - essentially reversing with the 2nd measure ending on 00:45:582 (6) - directing the map to a new area of the playfield + movement exiting the constrains of the left side of screen focus its just so good whether intentional or not like there's stuff like this in random old maps always fascinates me
great but should have been od9>
Ddude irs been three year this is harassment
y do i not like this map
AHAHAHHAHA I FUCKING LOVE DOUBLE TIME