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Sentire - Arcadia (Short Ver.) by App

Mapset info
Ranked: Apr 15th, 2025
Average Rating: 3.55 / 5.00 from 134 votes
Japanese Pop
Nominators
Bloxi bsm


5.0★
2 votes
4.5★
5 votes
4.0★
12 votes
3.5★
5 votes
3.0★
3 votes
2.5★
3 votes
2.0★
2 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.61 / 5.00 from 32 votes
Ranking: #38 for 2025, #903 overall
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , simple Accessible and straightforward map design.
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Hatred 8.48*
mapped by ID => 36703782
5.0★
1 vote
4.5★
2 votes
4.0★
2 votes
3.5★
0 votes
3.0★
1 vote
2.5★
2 votes
2.0★
2 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.33 / 5.00 from 10 votes
Ranking: #204 for 2025, #5144 overall
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
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Brutal 7.74*
mapped by aishiteiru-
5.0★
1 vote
4.5★
6 votes
4.0★
8 votes
3.5★
6 votes
3.0★
1 vote
2.5★
2 votes
2.0★
1 vote
1.5★
1 vote
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 3.56 / 5.00 from 27 votes
Ranking: #45 for 2025, #1043 overall
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , circle only Restricts object choice to circles only.
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Cruel 7.39*
5.0★
2 votes
4.5★
1 vote
4.0★
2 votes
3.5★
1 vote
3.0★
2 votes
2.5★
1 vote
2.0★
2 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.18 / 5.00 from 11 votes
Ranking: #220 for 2025, #5452 overall
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , simple Accessible and straightforward map design.
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Mamori 7.00*
mapped by audinor
5.0★
1 vote
4.5★
4 votes
4.0★
2 votes
3.5★
1 vote
3.0★
0 votes
2.5★
2 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.77 / 5.00 from 11 votes
Ranking: #126 for 2025, #3547 overall
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
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5.0★
0 votes
4.5★
0 votes
4.0★
2 votes
3.5★
2 votes
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.46 / 5.00 from 5 votes
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
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separate your tags with commas
5.0★
1 vote
4.5★
2 votes
4.0★
1 vote
3.5★
1 vote
3.0★
0 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.88 / 5.00 from 6 votes
Ranking: #315 for 2025, #7705 overall
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
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separate your tags with commas
5.0★
0 votes
4.5★
0 votes
4.0★
2 votes
3.5★
2 votes
3.0★
1 vote
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.32 / 5.00 from 6 votes
Ranking: #357 for 2025, #8557 overall
aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
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separate your tags with commas
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
1 vote
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.17 / 5.00 from 4 votes
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , freeform An unrestrained and loose approach towards visual structure.
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Cha's Another 4.94*
mapped by Chanyah
5.0★
0 votes
4.5★
1 vote
4.0★
1 vote
3.5★
2 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 3.71 / 5.00 from 5 votes
messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
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Infected Insane 4.71*
mapped by Melter
5.0★
1 vote
4.5★
1 vote
4.0★
2 votes
3.5★
1 vote
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
1 vote
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.47 / 5.00 from 7 votes
Ranking: #283 for 2025, #6946 overall
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , messy Visually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects. , chaotic Unpredictable map design, often testing unusual skillsets.
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aosora's Insane 4.11*
mapped by Sezari
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.19 / 5.00 from 2 votes
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urdu's Hyper 3.43*
mapped by wordle
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.88 / 5.00 from 2 votes
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Luval's Hard 3.06*
mapped by Luval
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.19 / 5.00 from 2 votes
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5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
0 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.57 / 5.00 from 2 votes
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5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
1 vote
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.69 / 5.00 from 2 votes
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