underscores - Uncanny long arms (with Jane Remover) by wafer
5.0★
16 votes
16 votes
4.5★
13 votes
13 votes
4.0★
27 votes
27 votes
3.5★
24 votes
24 votes
3.0★
22 votes
22 votes
2.5★
17 votes
17 votes
2.0★
17 votes
17 votes
1.5★
11 votes
11 votes
1.0★
11 votes
11 votes
0.5★
12 votes
12 votes
0.0★
51 votes
51 votes
Rating: 2.45 / 5.00 from 221 votes
Ranking: #1460 for 2024
Ranking: #1460 for 2024
| storyboardContains a storyboard that enhances gameplay experience., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., chaoticUnpredictable map design, often testing unusual skillsets., marathonA map with a drain time of over 5 minutes., progressionContains a gradual advancement in difficulty or concept across the map., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less. |
|---|
Log in to rate maps!
| contributors: a bat

