APINK - NoNoNo by Ascended
Mapset info
Last updated: Mar 18th, 2024
Average Rating: 3.98 / 5.00 from 102 votes
Polish Classical
Graved Mapset
Average Rating: 3.98 / 5.00 from 102 votes
Polish Classical
Graved Mapset
Nominators
5.0★
28 votes
28 votes
4.5★
26 votes
26 votes
4.0★
16 votes
16 votes
3.5★
10 votes
10 votes
3.0★
4 votes
4 votes
2.5★
1 vote
1 vote
2.0★
3 votes
3 votes
1.5★
1 vote
1 vote
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
5 votes
5 votes
Rating: 3.99 / 5.00 from 95 votes
Ranking: #3 for 2024, #44 overall
Ranking: #3 for 2024, #44 overall
| complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , playfield usage Includes deliberate use of the playfield within the map design. , improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , linear aim Patterns, usually jumps, that require the player to move continuously in a straight or nearly straight line. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , double taps Patterns that require tapping on both keys simultaneously, through 2B or very fast doubles. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 4.00 / 5.00 from 1 votes
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
3 votes
3 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 4.00 / 5.00 from 3 votes
| aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , collab A map with two or more associated mappers. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
2 votes
2 votes
3.5★
0 votes
0 votes
3.0★
1 vote
1 vote
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.53 / 5.00 from 3 votes
| complex sv Changes slider velocity by large amounts in order to test the player's reading ability. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
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Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.
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Comments (68)
pr3ttyd3m0ng1rl
1yr ago
