log in

Kuroneko Dungeon - Lilieze to Enryuu Laevateinn by sharpnel

Mapset info
Ranked: Jun 22nd, 2025
Average Rating: 3.74 / 5.00 from 21 votes
Instrumental Video Game
Nominators
Super Creek App


5.0★
4 votes
4.5★
5 votes
4.0★
2 votes
3.5★
3 votes
3.0★
0 votes
2.5★
0 votes
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
1 vote
Rating Distribution
Rating: 4.33 / 5.00 from 15 votes
Ranking: #67 for 2025, #1843 overall
gimmickFocused on a single unique design or gameplay idea., wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., high svFeatures prominent high slider velocity usage as a key part of map design.
Log in to rate maps!

separate your tags with commas
Eximius 7.51*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
1 vote
3.0★
1 vote
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.00 / 5.00 from 3 votes
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Log in to rate maps!

separate your tags with commas
5.0★
0 votes
4.5★
0 votes
4.0★
1 vote
3.5★
0 votes
3.0★
0 votes
2.5★
1 vote
2.0★
0 votes
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 3.25 / 5.00 from 2 votes
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline.
Log in to rate maps!

separate your tags with commas
Expert 6.55*
5.0★
0 votes
4.5★
0 votes
4.0★
0 votes
3.5★
0 votes
3.0★
0 votes
2.5★
0 votes
2.0★
1 vote
1.5★
0 votes
1.0★
0 votes
0.5★
0 votes
0.0★
0 votes
Rating Distribution
Rating: 2.00 / 5.00 from 1 votes
Log in to rate maps!

separate your tags with commas
Extra 6.21*
Log in to rate maps!

separate your tags with commas
Aeril's Ex 5.95*
mapped by Aeril
Log in to rate maps!

separate your tags with commas
sdafsf' Another 4.91*
mapped by sdafsf
Log in to rate maps!

separate your tags with commas
Hyper 3.72*
Log in to rate maps!

separate your tags with commas
Normal 2.90*
Log in to rate maps!

separate your tags with commas
Easy 1.93*
Log in to rate maps!

separate your tags with commas

Related beatmaps to : BETA ? This is WIP if u wanna help or just play with the weights and settings, check out Labs.



Comments (2)

1mo ago

the kiai feels so disconnected pacing wise from the rest of the map but it makes me sad that i think this now

1mo ago

I moeant this part 01:21:330 -


Latest Ratings

moonpoint
on Axarious' Muspell
1w ago
Maria Iskariot
on Axarious' Muspell
1mo ago
bgm16
on Axarious' Muspell
1mo ago
[[[[[[
on Axarious' Muspell
1mo ago
enryotoki
on Axarious' Muspell
1mo ago
Adequate
on Expert
1mo ago
Adequate
on Flower's Helheimsk
1mo ago
Adequate
on Eximius
1mo ago
Adequate
on Axarious' Muspell
1mo ago
Meteo L-Drago
on Axarious' Muspell
1mo ago
garvanturr
on Axarious' Muspell
1mo ago
crusire
on Axarious' Muspell
2mo ago
arkisol
on Axarious' Muspell
3mo ago
straweeeeee
on Axarious' Muspell
3mo ago
blarpblarp
on Axarious' Muspell
3mo ago
Azrulk
on Axarious' Muspell
3mo ago
Garalulu
on Eximius
3mo ago
Shiny Braixen
on Axarious' Muspell
3mo ago

Reviews

labs | discord | github | rules | descriptors | edit queue
0.48627090454102s