Highest Rated Maps of All Time
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#5401
Outkast - Hey Ya!
Insane! 4.32*
Dec 29th, 2023
fluxie31
freeformAn unrestrained and loose approach towards visual structure., repetitionFeatures the use of recognizable identical patterns or gameplay elements., time signaturesAudio contains many changes in time signature or uses an uncommon time signature.
Insane! 4.32*
Dec 29th, 2023
fluxie31
freeformAn unrestrained and loose approach towards visual structure., repetitionFeatures the use of recognizable identical patterns or gameplay elements., time signaturesAudio contains many changes in time signature or uses an uncommon time signature.
3.22
from
9 votes
#5402
Yonezu Kenshi - LOSER
RsAk's INSANE 5.30*
Jul 23rd, 2019
Ryuusei Aika
swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest.
RsAk's INSANE 5.30*
Jul 23rd, 2019
Ryuusei Aika
swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest.
3.40
from
9 votes
#5403
Nekrogoblikon - Dressed as Goblins
LMT's Expert 6.84*
Jun 23rd, 2022
LMT
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
LMT's Expert 6.84*
Jun 23rd, 2022
LMT
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.69
from
9 votes
#5405
Savage Garden - I Want You
Ridiculous 5.86*
Jul 13th, 2009
mtmcl
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
Ridiculous 5.86*
Jul 13th, 2009
mtmcl
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult.
2.82
from
54 votes
#5406
3.39
from
10 votes
#5407
Morishita Chisaki, Tanaka Minami, Kito Akari, Kurose Yuuko - Hitoribocchi no Monologue (nenpulse bootleg remix)
Can We Be Friends?! 7.34*
Jan 9th, 2020
Raytoly
marathonA map with a drain time of over 5 minutes.
Can We Be Friends?! 7.34*
Jan 9th, 2020
Raytoly
marathonA map with a drain time of over 5 minutes.
3.13
from
10 votes
#5408
Coldplay - Clocks
inti & riffy's Rush of Blood to the Head 3.92*
Oct 31st, 2023
riffy and intiaz
storyboardContains a storyboard that enhances gameplay experience., collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
inti & riffy's Rush of Blood to the Head 3.92*
Oct 31st, 2023
riffy and intiaz
storyboardContains a storyboard that enhances gameplay experience., collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
3.25
from
11 votes
#5410
3.25
from
11 votes
#5412
LiSA - crossing field (TV Size)
Insane 4.80*
Jul 25th, 2012
Ryafuka
simpleAccessible and straightforward map design.
Insane 4.80*
Jul 25th, 2012
Ryafuka
simpleAccessible and straightforward map design.
3.33
from
9 votes
#5413
THE ORAL CIGARETTES - Flower
Cataclysm 6.29*
Sep 20th, 2022
Sotarks
simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Cataclysm 6.29*
Sep 20th, 2022
Sotarks
simpleAccessible and straightforward map design., freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.59
from
10 votes
#5415
4.13
from
8 votes
#5418
Amuro vs. Killer - Mei
Acyl's LEGGENDARIA 7.65*
Feb 13th, 2024
Acylica
accelerating bpmFeatures progressively increasing tempo.
Acyl's LEGGENDARIA 7.65*
Feb 13th, 2024
Acylica
accelerating bpmFeatures progressively increasing tempo.
3.30
from
10 votes
#5421
My Chemical Romance - Dead!
Collab Extra! 6.06*
Oct 20th, 2023
CalstoneLightO and aishiteiru-
collabA map with two or more associated mappers., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
Collab Extra! 6.06*
Oct 20th, 2023
CalstoneLightO and aishiteiru-
collabA map with two or more associated mappers., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
2.72
from
14 votes
#5422
Nothing But Thieves - Painkiller
Expert 5.71*
Aug 23rd, 2020
Lasse
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Expert 5.71*
Aug 23rd, 2020
Lasse
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.21
from
11 votes
#5423
Zhou Xun - Lyu
... 7.55*
Sep 28th, 2026
Mavrikya
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
... 7.55*
Sep 28th, 2026
Mavrikya
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., fast burstsFeatures bursts that are fast relative to the rest of the map, typically appearing as 1/6 or 1/8 bursts.
3.23
from
9 votes
#5425
Unlucky Morpheus - Angreifer
Albtraum 8.65*
May 21st, 2025
Camo
marathonA map with a drain time of over 5 minutes.
Albtraum 8.65*
May 21st, 2025
Camo
marathonA map with a drain time of over 5 minutes.
3.30
from
10 votes
#5426
TRUE - Soundscape
Meg's Extra 6.41*
Nov 19th, 2020
Meg
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Meg's Extra 6.41*
Nov 19th, 2020
Meg
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.98
from
12 votes
#5427
wavforme x Annabel - own phrases
Abyss 6.42*
Jan 16th, 2019
captin1 and Lavender
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
Abyss 6.42*
Jan 16th, 2019
captin1 and Lavender
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes.
3.70
from
10 votes
#5428
System Of A Down - Vicinity Of Obscenity
Lasse's Expert 6.01*
Jul 20th, 2023
Lasse
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
Lasse's Expert 6.01*
Jul 20th, 2023
Lasse
variable timingContains multiple timing points, usually required for songs not recorded to a metronome.
2.71
from
14 votes
#5429
Mili - Peach Pit and Cyanide
Sweet Cyanide 7.05*
Dec 23rd, 2025
vetoed
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
Sweet Cyanide 7.05*
Dec 23rd, 2025
vetoed
tournament customA custom map for a playing tournament., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.02
from
12 votes
#5430
2.97
from
11 votes
#5431
8686m - Memai
Irregular 5.70*
May 11th, 2023
Venix
marathonA map with a drain time of over 5 minutes., chaoticUnpredictable map design, often testing unusual skillsets., progressionContains a gradual advancement in difficulty or concept across the map., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
Irregular 5.70*
May 11th, 2023
Venix
marathonA map with a drain time of over 5 minutes., chaoticUnpredictable map design, often testing unusual skillsets., progressionContains a gradual advancement in difficulty or concept across the map., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., readingTests a player's reading skill, i.e. patterns that obfuscate note order and/or timing., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
2.85
from
79 votes
#5433
Camellia - Racemization
Dreaming 6.72*
Dec 8th, 2015
-Visceral-
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Dreaming 6.72*
Dec 8th, 2015
-Visceral-
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.69
from
16 votes
#5434
La Cataline - Fade
Hard 3.90*
Jan 5th, 2012
La Cataline
simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
Hard 3.90*
Jan 5th, 2012
La Cataline
simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience., custom songMaps a song made specifically for the map. This includes songs created for a mapping contest which the map participated in.
3.97
from
8 votes
#5436
-45 - Midorigo Queen Bee (Cut Ver.)
200 6.49*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
200 6.49*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.61
from
9 votes
#5437
-45 - Midorigo Queen Bee (Cut Ver.)
210 6.82*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
210 6.82*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.61
from
9 votes
#5438
-45 - Midorigo Queen Bee (Cut Ver.)
160 (240) 5.26*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
160 (240) 5.26*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.61
from
9 votes
#5439
-45 - Midorigo Queen Bee (Cut Ver.)
170 (255) 5.56*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
170 (255) 5.56*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.61
from
9 votes
#5440
-45 - Midorigo Queen Bee (Cut Ver.)
180 (270) 5.87*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
180 (270) 5.87*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.61
from
9 votes
#5441
-45 - Midorigo Queen Bee (Cut Ver.)
190 6.18*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
190 6.18*
Sep 14th, 2019
Kastellan
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.61
from
9 votes
#5442
3.40
from
10 votes
#5443
anNina - Taishou a (TV Size)
anguish 3.88*
Sep 22nd, 2023
fllecc
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., low svFeatures prominent low sv usage as a key part of map design.
anguish 3.88*
Sep 22nd, 2023
fllecc
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., low svFeatures prominent low sv usage as a key part of map design.
2.76
from
32 votes
#5444
The Fall of Troy - Mouths Like Sidewinder Missiles
Mirash's Extra 7.84*
Aug 31st, 2025
Mirash
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement.
Mirash's Extra 7.84*
Aug 31st, 2025
Mirash
geometricIncorporates geometric shapes within the map's visual design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement.
4.27
from
8 votes
#5445
Ryu* - Rondo Alla Turca (Ryu* Remix)
Challenging 4.70*
Oct 1st, 2011
yeahyeahyeahhh
storyboardContains a storyboard that enhances gameplay experience.
Challenging 4.70*
Oct 1st, 2011
yeahyeahyeahhh
storyboardContains a storyboard that enhances gameplay experience.
3.67
from
9 votes
#5446
leroy - ricky bobby
k's i 4.70*
Dec 19th, 2023
Kataryn
freeformAn unrestrained and loose approach towards visual structure.
k's i 4.70*
Dec 19th, 2023
Kataryn
freeformAn unrestrained and loose approach towards visual structure.
3.07
from
11 votes
#5447
Given - Fuyu no Hanashi
Mindmaster's Extreme 6.48*
Feb 5th, 2022
mindmaster107
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Mindmaster's Extreme 6.48*
Feb 5th, 2022
mindmaster107
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.33
from
9 votes
#5448
3.88
from
9 votes
#5449
Camellia - Stealth-Dash
Mir's Shadow 6.73*
Jan 23rd, 2019
Mir
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Mir's Shadow 6.73*
Jan 23rd, 2019
Mir
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.81
from
9 votes
#5450
cygnus - STRIKER+
semaphore's Extra 5.72*
May 18th, 2023
semaphore
cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
semaphore's Extra 5.72*
May 18th, 2023
semaphore
cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.73
from
15 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
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