Highest Rated Maps of All Time
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#6701
4.10
/ 5.00 from
7 votes
#6702
kessoku band - Seishun Complex (TV Size)
the outside world is not for me 6.06*
Jan 22nd, 2023
Nijika Ijichi
the outside world is not for me 6.06*
Jan 22nd, 2023
Nijika Ijichi
2.65
/ 5.00 from
11 votes
#6703
2.64
/ 5.00 from
11 votes
#6704
Normani - Motivation
Think About It 5.84*
Oct 18th, 2023
AJT
progression Contains a gradual advancement in difficulty or concept across the map.
Think About It 5.84*
Oct 18th, 2023
AJT
progression Contains a gradual advancement in difficulty or concept across the map.
3.44
/ 5.00 from
7 votes
#6705
A.SAKA - Nanatsu Issenzakura
Gust's Insane 5.20*
Dec 24th, 2017
gust
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Gust's Insane 5.20*
Dec 24th, 2017
gust
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
3.36
/ 5.00 from
8 votes
#6707
Shounen Radio - neu
aranel's nothingness 6.80*
Jul 16th, 2024
Aranel
clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design.
aranel's nothingness 6.80*
Jul 16th, 2024
Aranel
clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , geometric Incorporates geometric shapes within the map's visual design.
2.63
/ 5.00 from
19 votes
#6708
3.24
/ 5.00 from
8 votes
#6709
Jamie Christopherson - It Has To Be This Way (Platinum Mix)
FIXXIS' EXPERT 5.73*
Mar 9th, 2022
Fixxis
FIXXIS' EXPERT 5.73*
Mar 9th, 2022
Fixxis
3.25
/ 5.00 from
8 votes
#6711
Denkishiki Karen Ongaku Shuudan - Yakata Mawari
Rebirth 7.25*
Dec 10th, 2018
Dored
sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Rebirth 7.25*
Dec 10th, 2018
Dored
sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.12
/ 5.00 from
9 votes
#6712
3.04
/ 5.00 from
8 votes
#6714
2.93
/ 5.00 from
10 votes
#6716
Ryu* - Mind Mapping (kors k mix)
EXTRA 6.53*
Apr 14th, 2023
AJT
visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , geometric Incorporates geometric shapes within the map's visual design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
EXTRA 6.53*
Apr 14th, 2023
AJT
visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult. , geometric Incorporates geometric shapes within the map's visual design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
2.77
/ 5.00 from
9 votes
#6717
3.74
/ 5.00 from
7 votes
#6718
Hoashi Keigo, Ishihama Kakeru - Emil / Despair (Cut Ver.)
42656c6f766564 4.74*
Mar 21st, 2022
Ryuusei Aika
42656c6f766564 4.74*
Mar 21st, 2022
Ryuusei Aika
3.74
/ 5.00 from
7 votes
#6719
3.74
/ 5.00 from
7 votes
#6720
tofubeats - CANDYYYLAND feat. LIZ (Pa's Lam System Remix)
Singbot's Insane 5.47*
Apr 8th, 2024
toybot and Sing
Singbot's Insane 5.47*
Apr 8th, 2024
toybot and Sing
3.35
/ 5.00 from
9 votes
#6721
3.53
/ 5.00 from
7 votes
#6723
3.07
/ 5.00 from
8 votes
#6728
3.29
/ 5.00 from
7 votes
#6730
3.29
/ 5.00 from
7 votes
#6731
goreshit - satori de pon!
oldloop ruined a generation of m... 8.28*
May 11th, 2026
Rita Summers
progression Contains a gradual advancement in difficulty or concept across the map. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
oldloop ruined a generation of m... 8.28*
May 11th, 2026
Rita Summers
progression Contains a gradual advancement in difficulty or concept across the map. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , visually dense Contains patterns where the amount of visible notes makes determining note order and/or timing difficult.
3.29
/ 5.00 from
7 votes
#6732
4.07
/ 5.00 from
8 votes
#6734
Good Kid - Break
Extra 6.21*
Nov 4th, 2024
_adeline
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
Extra 6.21*
Nov 4th, 2024
_adeline
featured artist Features song(s) composed by artists in osu!’s Featured Artist listing
4.49
/ 5.00 from
7 votes
#6736
3.48
/ 5.00 from
7 votes
#6738
Renard - Pyramid Head Is The World's Greatest Lover
Collab Extra 5.78*
Jun 6th, 2022
PandaHero, Silverboxer and Mirash
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , simple Accessible and straightforward map design. , collab A map with two or more associated mappers. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Collab Extra 5.78*
Jun 6th, 2022
PandaHero, Silverboxer and Mirash
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , wide aim Patterns, usually jumps, with heavy use of wide angle movement. , simple Accessible and straightforward map design. , collab A map with two or more associated mappers. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.43
/ 5.00 from
7 votes
#6739
Aether Realm - The Sun, The Moon, The Star
Anguished Desolation 7.73*
Jul 23rd, 2024
virtuoso and Roupus
Anguished Desolation 7.73*
Jul 23rd, 2024
virtuoso and Roupus
3.93
/ 5.00 from
8 votes
#6740
Skrillex, Fred Again.. & Flowdan - Rumble
Nozuchi's Extra 5.78*
Dec 24th, 2023
Nozuchi
streams Patterns requiring continuous movement and alternating, typically more than 9 notes.
Nozuchi's Extra 5.78*
Dec 24th, 2023
Nozuchi
streams Patterns requiring continuous movement and alternating, typically more than 9 notes.
3.29
/ 5.00 from
8 votes
#6742
3.92
/ 5.00 from
8 votes
#6743
UVERworld - CORE PRIDE (TV Size)
Kiiwa 4.67*
Jan 22nd, 2013
Kiiwa
geometric Incorporates geometric shapes within the map's visual design.
Kiiwa 4.67*
Jan 22nd, 2013
Kiiwa
geometric Incorporates geometric shapes within the map's visual design.
3.00
/ 5.00 from
8 votes
#6744
Gorillaz - Dirty Harry
Hard 4.38*
Aug 25th, 2010
Mashley and RandomJibberish
sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders.
Hard 4.38*
Aug 25th, 2010
Mashley and RandomJibberish
sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders.
3.55
/ 5.00 from
7 votes
#6745
3.55
/ 5.00 from
7 votes
#6746
Jun Ishikawa - Toki Meguru Ginga Saikyou no Senshi
Ultimatum 6.39*
Jan 16th, 2018
Hollow Delta
repetition Features the use of recognizable identical patterns or gameplay elements. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , high sv Features prominent high slider velocity usage as a key part of map design.
Ultimatum 6.39*
Jan 16th, 2018
Hollow Delta
repetition Features the use of recognizable identical patterns or gameplay elements. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , high sv Features prominent high slider velocity usage as a key part of map design.
3.55
/ 5.00 from
7 votes
#6747
3.55
/ 5.00 from
7 votes
#6748
2.65
/ 5.00 from
10 votes
#6750
Nazuna Shishou (CV: Yamamoto Ayano) & Kobotoke-tei Channagi (CV: Sakura Kaoru) - Koko de Isseki! Oshama Scramble!
shama 6.92*
Sep 8th, 2021
z1085684963
shama 6.92*
Sep 8th, 2021
z1085684963
3.73
/ 5.00 from
7 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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