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Highest Rated Maps of All Time

#2601
NicoNicoDouga - Nice Boat.
JAMES DIFFICULTY!! 4.87*
Aug 5th, 2008
James
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., distance snappedUses osu's in-built distance snap feature for most/all of the map.
3.29 / 5.00 from 18 votes
#2602
3.55 / 5.00 from 16 votes
#2603
-45 - Reishiki
YaMaDarknesss' ultra 7.19*
Sep 5th, 2022
YaMaDarknesss
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, aim staminaFeatures extended strenuous aim sections with little or no moments of rest.
3.65 / 5.00 from 16 votes
#2604
marshall4 - the tyrannical reign of lord foog the 2st
www.youtube.com/watch?v=9I9K0i2L... 6.32*
Apr 3rd, 2024
Ancelysia
chaoticUnpredictable map design, often testing unusual skillsets., techTests uncommon skills., finger controlUses complex applications of rhythms in order to test the player's tapping ability., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.13 / 5.00 from 18 votes
#2605
USAO - Miracle 5ympho X (Extended Mix)
W1's ONII-CHAN 6.79*
Feb 6th, 2016
winber1
simpleAccessible and straightforward map design., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.26 / 5.00 from 19 votes
#2606
Loffciamcore - Chuj Kurwa
Chujother 12.36*
Jul 29th, 2016
fartownik
chaoticUnpredictable map design, often testing unusual skillsets., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., 2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'.
3.62 / 5.00 from 15 votes
#2607
3.66 / 5.00 from 14 votes
#2608
aran - Sunny After Rain feat. Kantan.N
dot 6.16*
Jan 28th, 2022
fanzhen0019
simpleAccessible and straightforward map design., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects.
3.67 / 5.00 from 16 votes
#2609
3.27 / 5.00 from 16 votes
#2610
3.76 / 5.00 from 15 votes
#2611
Various Artists - osu! Stream Compilation
EXE 6.08*
Mar 10th, 2011
DJPop, Wizard Of Orz, Blue Dragon, Alace, Lesjuh, Nakagawa-Kanon, Mystearica, alvisto, Xgor, MoonFragrance, AngelHoney, TKiller, LKs and soulfear
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., gungathonA map with a drain time of over 10 minutes., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., multi-songContains multiple songs within the audio., download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice., accelerating bpmFeatures progressively increasing tempo.
3.04 / 5.00 from 21 votes
#2612
Shano x 40mP - Natsukoi Hanabi
Ultimate Supreme Firework 31.62*
Nov 17th, 2018
MinG3012
2BIncludes gameplay elements with two or more objects placed simultaneously. The term originates from a Chinese transliteration of 'idiot'., gimmickFocused on a single unique design or gameplay idea., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., aspireEmploys intentionally unrankable decisions to provide gameplay or visual effects that are otherwise impossible to achieve, originating from the annual Aspire mapping contest., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
4.56 / 5.00 from 12 votes
#2614
3.74 / 5.00 from 14 votes
#2615
Camellia & DJ Genki - Feelin Sky
Hollow Sky 6.42*
May 19th, 2016
EphemeralFetish
marathonA map with a drain time of over 5 minutes., techTests uncommon skills., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
2.91 / 5.00 from 27 votes
#2616
Katakiri Rekka - Moe Ochiru Hokori -Counter raid Another D-
Shizume 6.20*
Aug 6th, 2018
Mir
marathonA map with a drain time of over 5 minutes.
3.49 / 5.00 from 16 votes
#2617
Fleshgod Apocalypse - The Deceit
Agony 8.69*
Jul 4th, 2020
Mazzerin
marathonA map with a drain time of over 5 minutes., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.30 / 5.00 from 18 votes
#2618
Nneka - Heartbeat (Chase & Status Remix)
LCNTK's Insane 4.30*
Apr 24th, 2023
Natteke and La Cataline
collabA map with two or more associated mappers.
3.71 / 5.00 from 15 votes
#2619
Hanatan - Jishou Mushoku (Cut Ver.)
emilia's Expert 5.79*
Apr 27th, 2022
emilia
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., swingA map that uses the 1/3, 1/6, and 1/12 snap divisors for most/all of the objects., slidershapesUses a large variety of slider designs.
3.04 / 5.00 from 20 votes
#2620
DIIV - Skin Game
squirrelp's Dog Days 5.12*
Oct 26th, 2022
squirrelpascals
freeformAn unrestrained and loose approach towards visual structure., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song.
3.81 / 5.00 from 14 votes
#2621
Emi Evans - Saigo no Uta
The Black Flower 5.77*
Sep 7th, 2019
Plaudible
marathonA map with a drain time of over 5 minutes.
4.07 / 5.00 from 15 votes
#2622
Lil Pump - Boss
boss 5.42*
Mar 3rd, 2023
1103
techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
2.90 / 5.00 from 23 votes
#2623
3.50 / 5.00 from 16 votes
#2624
3.73 / 5.00 from 14 votes
#2625
Akino Arai - Kimi e Mukau Hikari (TV Size)
Expert 5.73*
Apr 8th, 2026
App
freeformAn unrestrained and loose approach towards visual structure., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.11 / 5.00 from 18 votes
#2626
3.82 / 5.00 from 16 votes
#2627
Vorso - Midnight Sun (feat. Ekcle)
Ethereal Light 6.67*
Nov 11th, 2019
Mun and Himekawa
techTests uncommon skills., finger controlUses complex applications of rhythms in order to test the player's tapping ability., marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.57 / 5.00 from 17 votes
#2628
3.59 / 5.00 from 15 votes
#2629
Kraken - Do it!! Do it!!
fanzhen0019's Extra 5.75*
Nov 29th, 2020
fanzhen0019
repetitionFeatures the use of recognizable identical patterns or gameplay elements.
3.63 / 5.00 from 16 votes
#2630
Look Vibrant - Cauliflower
Regret 5.86*
Aug 24th, 2020

avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., freeformAn unrestrained and loose approach towards visual structure., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., marathonA map with a drain time of over 5 minutes.
3.84 / 5.00 from 15 votes
#2631
Maduk ft. Veela - Ghost Assassin (Hourglass Bonusmix)
Lumiere 5.52*
Nov 4th, 2014
Guy, alacat and iyasine
collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.51 / 5.00 from 16 votes
#2632
Silentroom - NULCTRL
EXTRA 5.40*
Apr 21st, 2023
DeviousPanda
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.46 / 5.00 from 15 votes
#2633
Team Grimoire - C18H27NO3(extend)
Volcanic 7.10*
Apr 12th, 2018
Kloyd
marathonA map with a drain time of over 5 minutes.
3.50 / 5.00 from 15 votes
#2634
Camellia - LET'S JUMP
A Flower 6.44*
Oct 27th, 2019
Yugu
marathonA map with a drain time of over 5 minutes., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.95 / 5.00 from 13 votes
#2635
DJ OKAWARI - Flower Dance
Camellia 5.05*
Sep 14th, 2016
Narcissu
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.22 / 5.00 from 18 votes
#2636
3.33 / 5.00 from 15 votes
#2637
Noisia - Groundhog (Beat Juggle)
Rhythm Master 6.92*
Nov 1st, 2017
Arphimigon
simpleAccessible and straightforward map design., progressionContains a gradual advancement in difficulty or concept across the map., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.25 / 5.00 from 17 votes
#2638
Lite Show Magic (t+pazolite vs C-Show) - Crack Traxxxx
xxxxTREME 7.51*
Aug 22nd, 2015
Fatfan Kolek
geometricIncorporates geometric shapes within the map's visual design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., wide aimPatterns, usually jumps, with heavy use of wide angle movement., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo.
2.91 / 5.00 from 26 votes
#2639
Shimotsuki Haruka - Byakuya Gensoutan
Extra (Winner!) 5.71*
Dec 27th, 2017
Chaoslitz
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs., mapping contestAn entry for a mapping contest.
3.78 / 5.00 from 15 votes
#2640
V0iD - The Police Have Found My Hidden Stash of Stolen Ketamine [Level 2]
OVERDOSE?????? 6.49*
Jan 12th, 2025
Julian Alvarez
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., tournament customA custom map for a playing tournament.
3.36 / 5.00 from 16 votes
#2641
Kalafina - red moon
Lunar 4.92*
Mar 10th, 2018
Kalibe
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.76 / 5.00 from 15 votes
#2642
POLKADOT STINGRAY - Otoshimae
Flake's Extra 5.81*
Mar 28th, 2021
flake
altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.77 / 5.00 from 17 votes
#2643
NECRY TALKIE - bloom (TV Size)
atomosphere's expert 5.88*
Feb 28th, 2024
Atomosphere
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., slidershapesUses a large variety of slider designs.
3.06 / 5.00 from 19 votes
#2644
Hommarju feat. Latte - masterpiece
ignore's Chaos 4.69*
Apr 2nd, 2010
ignorethis
simpleAccessible and straightforward map design., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult., distance snappedUses osu's in-built distance snap feature for most/all of the map.
3.39 / 5.00 from 18 votes
#2645
xi - .357 Magnum
High Noon 6.72*
Jul 21st, 2016
Akali
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.91 / 5.00 from 28 votes
#2646
Sayaka Kanda - Alice in Reitouko
Extra 5.62*
Jan 9th, 2022
AIR
marathonA map with a drain time of over 5 minutes.
3.82 / 5.00 from 15 votes
#2647
Hatsune Miku - Kouon Chu Oniki Test
Process of Photosynthesis 5.68*
Oct 28th, 2013
Broccoly
progressionContains a gradual advancement in difficulty or concept across the map., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes.
3.37 / 5.00 from 16 votes
#2648
Feryquitous feat. Aitsuki Nakuru - Ether
fanzhen's Extra 6.48*
Dec 28th, 2019
fanzhen0019
jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., wide aimPatterns, usually jumps, with heavy use of wide angle movement., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.88 / 5.00 from 15 votes
#2649
lapix - Labyrinth
Who's the fucking gangster? 7.35*
May 20th, 2017
Akali
techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects.
2.90 / 5.00 from 23 votes
#2650
P*Light - FUNKY SUMMER BEACH
Ultra 6.56*
Jan 18th, 2015
Avena
flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.42 / 5.00 from 17 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.

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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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