Highest Rated Maps of All Time
«
1
2
3
4
5
6
7
8
9
»
#3451
Yousei Teikoku - Kyouki Chinden (TV Size)
Madness Precipitation 6.05*
Nov 20th, 2013
Saten
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Madness Precipitation 6.05*
Nov 20th, 2013
Saten
symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.19
from
16 votes
#3452
NGHTMRE & A$AP Ferg - REDLIGHT (VIP)
THE REALEST 6.83*
Mar 29th, 2021
Mir
gimmickFocused on a single unique design or gameplay idea., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity., slidershapesUses a large variety of slider designs.
THE REALEST 6.83*
Mar 29th, 2021
Mir
gimmickFocused on a single unique design or gameplay idea., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., complex svFeatures large changes in slider velocity., slidershapesUses a large variety of slider designs.
2.85
from
35 votes
#3453
40mP feat. chano - Yuugure One Room
Uberzolik & Axaptice's Expert 6.74*
Nov 10th, 2022
Uberzolik and Axaptice
collabA map with two or more associated mappers., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
Uberzolik & Axaptice's Expert 6.74*
Nov 10th, 2022
Uberzolik and Axaptice
collabA map with two or more associated mappers., messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., wide aimPatterns, usually jumps, with heavy use of wide angle movement., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
2.83
from
30 votes
#3454
Alestorm - Shipwrecked
I'LL DRINK TO THAT 8.42*
Dec 2nd, 2022
Gordon
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
I'LL DRINK TO THAT 8.42*
Dec 2nd, 2022
Gordon
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.06
from
16 votes
#3455
Ride - Weather Diaries
Where are you? 3.41*
Dec 8th, 2020
Blue Dragon
marathonA map with a drain time of over 5 minutes.
Where are you? 3.41*
Dec 8th, 2020
Blue Dragon
marathonA map with a drain time of over 5 minutes.
4.11
from
12 votes
#3456
Kommisar - Chipstream
Challenge 6.53*
Aug 11th, 2016
vipto
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., accelerating bpmFeatures progressively increasing tempo., simpleAccessible and straightforward map design., staminaTests a player's ability to tap dense rhythms over long periods of time., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Challenge 6.53*
Aug 11th, 2016
vipto
streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., accelerating bpmFeatures progressively increasing tempo., simpleAccessible and straightforward map design., staminaTests a player's ability to tap dense rhythms over long periods of time., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.32
from
16 votes
#3457
System Of A Down - Vicinity Of Obscenity
384's "BzKJ Liste B" Extreme 6.58*
Jul 20th, 2023
pw384
gimmickFocused on a single unique design or gameplay idea., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
384's "BzKJ Liste B" Extreme 6.58*
Jul 20th, 2023
pw384
gimmickFocused on a single unique design or gameplay idea., overlap readingContains patterns where overlapped objects make determining note order and/or timing difficult., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., perfect stacksFeatures perfectly overlapped stacked notes using low stack leniency.
2.81
from
19 votes
#3459
yo_so - Chiisana Senritsu (Cheap Dream Remix)
spiral matai45425698452355482 6.49*
Mar 27th, 2025
Deppyforce
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
spiral matai45425698452355482 6.49*
Mar 27th, 2025
Deppyforce
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., high tickrateUtilizes a high slider tickrate setting, requiring players to aim sliders more accurately to avoid breaking combo., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
3.14
from
14 votes
#3460
eufonius - Megumeru ~cuckool mix 2007~
Hard 3.11*
Mar 30th, 2008
DJPop
simpleAccessible and straightforward map design., distance snappedUses osu's in-built distance snap feature for most/all of the map., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
Hard 3.11*
Mar 30th, 2008
DJPop
simpleAccessible and straightforward map design., distance snappedUses osu's in-built distance snap feature for most/all of the map., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
3.64
from
14 votes
#3461
3.44
from
13 votes
#3462
3.11
from
15 votes
#3463
tarolabo - eth ken
ktgster's expert 6.01*
Sep 5th, 2022
ktgster
finger controlUses complex applications of rhythms in order to test the player's tapping ability., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
ktgster's expert 6.01*
Sep 5th, 2022
ktgster
finger controlUses complex applications of rhythms in order to test the player's tapping ability., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.84
from
12 votes
#3464
Misawa Aki - Nostalgia
Nostalgia 4.62*
Jan 21st, 2015
Narcissu
marathonA map with a drain time of over 5 minutes.
Nostalgia 4.62*
Jan 21st, 2015
Narcissu
marathonA map with a drain time of over 5 minutes.
3.43
from
13 votes
#3465
Skrillex - Imma Try It Out (feat. Alvin Risk)
Endstep 4.96*
Jul 1st, 2013
Foreverends
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
Endstep 4.96*
Jul 1st, 2013
Foreverends
download unavailableCannot be downloaded from the osu! website, often due to a DMCA takedown notice.
3.91
from
11 votes
#3466
Foreground Eclipse - In A Night When Her Sorrow Resounds Around
A Gentle Rain To Wash Away My Overflowing Tears 5.87*
Mar 9th, 2019
Seni
simpleAccessible and straightforward map design., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
A Gentle Rain To Wash Away My Overflowing Tears 5.87*
Mar 9th, 2019
Seni
simpleAccessible and straightforward map design., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay.
2.81
from
22 votes
#3467
3.37
from
13 votes
#3469
RoughSketch feat. DD "Nakata" Metal - VOICE OF TRUTH (vocals by Aikapin)
The Judgement 5.91*
May 9th, 2018
fanzhen0019
marathonA map with a drain time of over 5 minutes.
The Judgement 5.91*
May 9th, 2018
fanzhen0019
marathonA map with a drain time of over 5 minutes.
3.73
from
13 votes
#3470
TOMOSUKE - Ergosphere
Extreme 6.84*
Nov 27th, 2021
toybot
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
Extreme 6.84*
Nov 27th, 2021
toybot
aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., accel/decel streamsStyle of streams which use gradual increases or decreases in spacing.
3.01
from
18 votes
#3471
3.60
from
13 votes
#3473
EiK feat. Raimu - a wonderful days -rebirth-
The Deepest Pit 6.83*
Apr 13th, 2026
wordle and App
collabA map with two or more associated mappers.
The Deepest Pit 6.83*
Apr 13th, 2026
wordle and App
collabA map with two or more associated mappers.
2.91
from
17 votes
#3474
Infected Mushroom & BLiSS - Ani Mevushal
Nordic Collab 7.69*
Aug 20th, 2022
Narunya, P_O, Liiraye, Jojajim, Hysteria, -PC, melonboy, MadX, waefwerf, Sebu, Arbane, Zer0-, bongo, Nowaie, YokesPai, Sampo, Fisky, Defectum, Stratos, verychill, Chai the Tea, melwoine and oyu
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., megacollabA map with 8 or more associated mappers., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
Nordic Collab 7.69*
Aug 20th, 2022
Narunya, P_O, Liiraye, Jojajim, Hysteria, -PC, melonboy, MadX, waefwerf, Sebu, Arbane, Zer0-, bongo, Nowaie, YokesPai, Sampo, Fisky, Defectum, Stratos, verychill, Chai the Tea, melwoine and oyu
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., megacollabA map with 8 or more associated mappers., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., slidershapesUses a large variety of slider designs.
3.78
from
13 votes
#3476
AkuraVortex - Wo He Wo De Peng You Men Cai Yang Le Yi Ge Dui Mou Ren Jian Jiao De Ren...
(TwT) 6.65*
Sep 15th, 2024
Ancelysia
(TwT) 6.65*
Sep 15th, 2024
Ancelysia
3.89
from
11 votes
#3477
3.30
from
15 votes
#3478
Junk - Aihana
Love+ 5.84*
Sep 12th, 2023
yf_bmp
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Love+ 5.84*
Sep 12th, 2023
yf_bmp
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.83
from
13 votes
#3479
3.43
from
13 votes
#3480
deadmau5 - luxuria (ov) [Tinlicker Remix]
chill's insane 4.45*
Jul 30th, 2023
verychill
progressionContains a gradual advancement in difficulty or concept across the map., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., marathonA map with a drain time of over 5 minutes.
chill's insane 4.45*
Jul 30th, 2023
verychill
progressionContains a gradual advancement in difficulty or concept across the map., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., marathonA map with a drain time of over 5 minutes.
3.83
from
11 votes
#3481
Harada Hitomi, Kayano Ai & Ogura Yui - Maware! Setsugekka (TV Size)
Maware! 5.34*
Nov 8th, 2013
wcx19911123
simpleAccessible and straightforward map design., finger controlUses complex applications of rhythms in order to test the player's tapping ability., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Maware! 5.34*
Nov 8th, 2013
wcx19911123
simpleAccessible and straightforward map design., finger controlUses complex applications of rhythms in order to test the player's tapping ability., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.49
from
13 votes
#3482
The Beatles - A Hard Day's Night
Fsjallink's Insane 4.93*
Feb 18th, 2023
Fsjallink
simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Fsjallink's Insane 4.93*
Feb 18th, 2023
Fsjallink
simpleAccessible and straightforward map design., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.11
from
15 votes
#3483
Bloodhound Gang - Mope
Insane 4.19*
Jul 27th, 2008
Hitoshirenu Shourai
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., distance snappedUses osu's in-built distance snap feature for most/all of the map.
Insane 4.19*
Jul 27th, 2008
Hitoshirenu Shourai
precisionColloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6., grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., distance snappedUses osu's in-built distance snap feature for most/all of the map.
3.15
from
15 votes
#3484
MISATO - Necro Fantasia
Lasse's Lunatic 5.57*
Feb 1st, 2017
Lasse
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., marathonA map with a drain time of over 5 minutes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
Lasse's Lunatic 5.57*
Feb 1st, 2017
Lasse
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., marathonA map with a drain time of over 5 minutes., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
2.87
from
43 votes
#3485
4.23
from
14 votes
#3486
3.20
from
14 votes
#3487
sukekiyo - focus
vitae 6.23*
May 26th, 2019
Vell
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
vitae 6.23*
May 26th, 2019
Vell
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern.
3.21
from
15 votes
#3488
YUC'e - Sengoku HOP
Gamu's Extra 6.44*
Jan 2nd, 2018
Gamu
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Gamu's Extra 6.44*
Jan 2nd, 2018
Gamu
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.27
from
13 votes
#3490
Ferb (CV: Danny Jacob) - Backyard Beach (TV Size)
Moyai 5.46*
Jun 14th, 2021
AJT
wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line.
Moyai 5.46*
Jun 14th, 2021
AJT
wide aimPatterns, usually jumps, with heavy use of wide angle movement., linear aimPatterns, usually jumps, that require the player to move continuously in a straight or nearly straight line.
3.76
from
13 votes
#3491
Silentroom - NULCTRL
EX 8.61*
Sep 27th, 2020
quila
gimmickFocused on a single unique design or gameplay idea., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., circle onlyRestricts object choice to circles only., mapping contestAn entry for a mapping contest., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
EX 8.61*
Sep 27th, 2020
quila
gimmickFocused on a single unique design or gameplay idea., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., complex snap divisorsUses mixed or unusual snap divisors in order to test the player's tapping ability., circle onlyRestricts object choice to circles only., mapping contestAn entry for a mapping contest., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, double tapsPatterns that require tapping on both keys simultaneously, through 2B or very fast doubles.
3.09
from
15 votes
#3492
Original Love - WALL FLOWER
danaus plexippus 6.53*
Aug 21st, 2023
Dialect
marathonA map with a drain time of over 5 minutes., progressionContains a gradual advancement in difficulty or concept across the map., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
danaus plexippus 6.53*
Aug 21st, 2023
Dialect
marathonA map with a drain time of over 5 minutes., progressionContains a gradual advancement in difficulty or concept across the map., high contrastUses flashy ideas to follow changes in the music, creating stark differences between different sections of the song., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps., variable timingContains multiple timing points, usually required for songs not recorded to a metronome., difficulty spikeContains a sudden and significant increase in challenge within the map's gameplay., avant-gardeEmploys boundary-pushing and experimental philosophies to map design, often foregoing gameplay and aesthetic conventions to extreme measures.
3.14
from
16 votes
#3493
FELT - Lies in Reality
Albatross 6.59*
Mar 30th, 2018
Frostings
marathonA map with a drain time of over 5 minutes.
Albatross 6.59*
Mar 30th, 2018
Frostings
marathonA map with a drain time of over 5 minutes.
3.44
from
12 votes
#3494
3.22
from
15 votes
#3495
The Garden - Red Green Yellow
Final 7.68*
Feb 28th, 2025
App
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Final 7.68*
Feb 28th, 2025
App
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.46
from
13 votes
#3496
F A K E S - Last Words
Xarr's Extravaganza 7.44*
Sep 18th, 2022
Xarr
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., techTests uncommon skills., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
Xarr's Extravaganza 7.44*
Sep 18th, 2022
Xarr
improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., techTests uncommon skills., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
2.85
from
39 votes
#3497
nana(Sevencolors) - Chameleon
Chameleon 4.34*
Oct 6th, 2012
L_P
freeformAn unrestrained and loose approach towards visual structure., storyboardContains a storyboard that enhances gameplay experience., low svFeatures prominent low sv usage as a key part of map design., custom skinUtilizes custom skin elements and graphics.
Chameleon 4.34*
Oct 6th, 2012
L_P
freeformAn unrestrained and loose approach towards visual structure., storyboardContains a storyboard that enhances gameplay experience., low svFeatures prominent low sv usage as a key part of map design., custom skinUtilizes custom skin elements and graphics.
3.92
from
13 votes
#3498
Mai Zang - Si Ye Cao De Huan Xiang
Despair 7.48*
Aug 17th, 2015
Axarious
circle onlyRestricts object choice to circles only.
Despair 7.48*
Aug 17th, 2015
Axarious
circle onlyRestricts object choice to circles only.
3.84
from
12 votes
#3499
Origami Angel - The Title Track
ExtrAkari 6.12*
Jun 3rd, 2023
Mizunashi Akari
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
ExtrAkari 6.12*
Jun 3rd, 2023
Mizunashi Akari
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., slidershapesUses a large variety of slider designs., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.80
from
21 votes
#3500
Taishi - False God
compllege / COCD-0015 7.18*
Dec 1st, 2024
Feiri, ohm002, Lince Cosmico, Mamiya Takuji, nooj, salchow, -Links, 0ppInOsu and surgis
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., megacollabA map with 8 or more associated mappers.
compllege / COCD-0015 7.18*
Dec 1st, 2024
Feiri, ohm002, Lince Cosmico, Mamiya Takuji, nooj, salchow, -Links, 0ppInOsu and surgis
marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience., megacollabA map with 8 or more associated mappers.
3.68
from
11 votes
Filters
Shift+Enter excludes
(left/right click in the list include/exclude)
Click the and/or between two chips of the same kind to change how they combine
Type a comparison to filter by stats (click one to apply it):
Prefix a search with
maps of
Filter tips
Enter includesShift+Enter excludes
(left/right click in the list include/exclude)
Click the and/or between two chips of the same kind to change how they combine
Type a comparison to filter by stats (click one to apply it):
sr>5, 4<ar<=9, cs=4, od>8, hp<6, bpm>=180, length>300, circles>500, sliders<100, spinners=0, desc=0, credits>0 Prefix a search with
user:, tag:, slot:, tournament: or series: to search only that category (slot:nm* covers every NM slot)
Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
«
1
2
3
4
5
6
7
8
9
»
