Highest Rated Maps of 2024
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#351
SWAN K feat. Asuka M - LOVE B.B.B
ykcarrot's Hyper 4.50*
Jul 29th, 2024
Sure
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , simple Accessible and straightforward map design. , geometric Incorporates geometric shapes within the map's visual design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
ykcarrot's Hyper 4.50*
Jul 29th, 2024
Sure
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , simple Accessible and straightforward map design. , geometric Incorporates geometric shapes within the map's visual design. , symmetrical Employs symmetry within the map design, often mirroring elements along the horizontal centreline.
3.69
/ 5.00 from
10 votes
#352
MASS OF THE FERMENTING DREGS - Aoi, Koi, Daidaiiro no Hi
darcy 4.90*
Jul 9th, 2024
aishiteiru-
difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
darcy 4.90*
Jul 9th, 2024
aishiteiru-
difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.70
/ 5.00 from
11 votes
#353
3.47
/ 5.00 from
11 votes
#355
3.72
/ 5.00 from
10 votes
#356
Shimotsuki Haruka - Ruri no Tori
Gensou 5.01*
Feb 9th, 2024
gust
storyboard Contains a storyboard that enhances gameplay experience.
Gensou 5.01*
Feb 9th, 2024
gust
storyboard Contains a storyboard that enhances gameplay experience.
3.57
/ 5.00 from
11 votes
#357
3.15
/ 5.00 from
12 votes
#358
Ushiro kara Haiyori-tai G - Koi wa Chaos no Shimobe Nari (TV Size)
Special 6.27*
Sep 1st, 2024
Sonnyc
progression Contains a gradual advancement in difficulty or concept across the map. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , geometric Incorporates geometric shapes within the map's visual design. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
Special 6.27*
Sep 1st, 2024
Sonnyc
progression Contains a gradual advancement in difficulty or concept across the map. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , geometric Incorporates geometric shapes within the map's visual design. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay.
3.73
/ 5.00 from
10 votes
#359
Will Stetson - KOALA
Expert 6.16*
Jan 27th, 2024
Luscent
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , tournament custom A custom map for a playing tournament.
Expert 6.16*
Jan 27th, 2024
Luscent
wide aim Patterns, usually jumps, with heavy use of wide angle movement. , tournament custom A custom map for a playing tournament.
2.97
/ 5.00 from
13 votes
#360
3.45
/ 5.00 from
12 votes
#361
KASAI HARCORES - CYCLE HIT
Grand Slam 6.79*
Aug 3rd, 2024
Daycore
tech Tests uncommon skills. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
Grand Slam 6.79*
Aug 3rd, 2024
Daycore
tech Tests uncommon skills. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6.
3.45
/ 5.00 from
10 votes
#362
Peak A Soul+ - Hisohiso
Unnecessary Drama+ 4.89*
Jan 1st, 2024
-infinite-
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Unnecessary Drama+ 4.89*
Jan 1st, 2024
-infinite-
finger control Uses complex applications of rhythms in order to test the player's tapping ability. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.31
/ 5.00 from
11 votes
#363
Beyonce - AMERICA HAS A PROBLEM (feat. Kendrick Lamar)
Dr+Gs 6.01*
Aug 13th, 2024
Syncro
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Dr+Gs 6.01*
Aug 13th, 2024
Syncro
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.70
/ 5.00 from
10 votes
#364
INSTASAMKA - ZA DEN'GI DA
VITAS' UNPAID AR EXTRA 5.38*
Feb 28th, 2024
Vitas2222
reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , geometric Incorporates geometric shapes within the map's visual design. , low sv Features prominent low sv usage as a key part of map design.
VITAS' UNPAID AR EXTRA 5.38*
Feb 28th, 2024
Vitas2222
reading Tests a player's reading skill, i.e. patterns that obfuscate note order and/or timing. , precision Colloquial term for maps which require fine, precise movement to aim correctly. Typically refers to maps with circle sizes above and including 6. , geometric Incorporates geometric shapes within the map's visual design. , low sv Features prominent low sv usage as a key part of map design.
3.11
/ 5.00 from
13 votes
#366
A-One feat. Shihori - Bamboo Dance
Lunatic 5.30*
Jun 12th, 2024
bsm
tournament custom A custom map for a playing tournament.
Lunatic 5.30*
Jun 12th, 2024
bsm
tournament custom A custom map for a playing tournament.
3.15
/ 5.00 from
12 votes
#367
Kinoko Teikoku - Paranoid Parade
11 russian ghostmappers collab 6.19*
May 26th, 2024
funny
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , slidershapes Uses a large variety of slider designs. , high sv Features prominent high slider velocity usage as a key part of map design.
11 russian ghostmappers collab 6.19*
May 26th, 2024
funny
high contrast Uses flashy ideas to follow changes in the music, creating stark differences between different sections of the song. , slidershapes Uses a large variety of slider designs. , high sv Features prominent high slider velocity usage as a key part of map design.
3.83
/ 5.00 from
10 votes
#368
fizzd - Super Battleworn Insomniac
XLT's Extra (#3) 5.94*
Aug 14th, 2024
X Light
mapping contest An entry for a mapping contest. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs.
XLT's Extra (#3) 5.94*
Aug 14th, 2024
X Light
mapping contest An entry for a mapping contest. , slider tech Tests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. , slidershapes Uses a large variety of slider designs.
3.83
/ 5.00 from
10 votes
#369
3.58
/ 5.00 from
10 votes
#372
3.33
/ 5.00 from
12 votes
#373
2.74
/ 5.00 from
25 votes
#374
bo en - My Time
semaphore's Another 4.78*
Jul 25th, 2024
semaphore
simple Accessible and straightforward map design.
semaphore's Another 4.78*
Jul 25th, 2024
semaphore
simple Accessible and straightforward map design.
3.03
/ 5.00 from
14 votes
#375
Sasuke Haraguchi feat. Kasane Teto - Igaku
bIG data's Extra 6.30*
Aug 29th, 2024
bIG data
mapping contest An entry for a mapping contest.
bIG data's Extra 6.30*
Aug 29th, 2024
bIG data
mapping contest An entry for a mapping contest.
3.14
/ 5.00 from
12 votes
#376
Silk Sonic - Love's Train
2:00 AM 4.82*
Feb 14th, 2024
Nakazawa and Shinjuko
collab A map with two or more associated mappers.
2:00 AM 4.82*
Feb 14th, 2024
Nakazawa and Shinjuko
collab A map with two or more associated mappers.
3.68
/ 5.00 from
11 votes
#377
Rory in early 20s - Wa Yoderi
? 7.16*
May 15th, 2024
evth
gimmick Focused on a single unique design or gameplay idea.
? 7.16*
May 15th, 2024
evth
gimmick Focused on a single unique design or gameplay idea.
2.84
/ 5.00 from
14 votes
#378
3.28
/ 5.00 from
11 votes
#379
Halozy - Crystal Snow
Frigid Birth 4.85*
Sep 17th, 2024
itay
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Frigid Birth 4.85*
Sep 17th, 2024
itay
alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.59
/ 5.00 from
10 votes
#380
II-L - PIONEER-4
NONDYADIC 7.27*
Aug 24th, 2024
oatmilk
tech Tests uncommon skills. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability.
NONDYADIC 7.27*
Aug 24th, 2024
oatmilk
tech Tests uncommon skills. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , bursts Patterns requiring continuous movement and alternating, typically 9 notes or less. , alt Colloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps. , complex snap divisors Uses mixed or unusual snap divisors in order to test the player's tapping ability.
3.53
/ 5.00 from
10 votes
#381
MYUKKE. - The 89's Momentum
flake's Extra 5.55*
Mar 10th, 2024
flake
mapping contest An entry for a mapping contest.
flake's Extra 5.55*
Mar 10th, 2024
flake
mapping contest An entry for a mapping contest.
4.30
/ 5.00 from
9 votes
#382
3.92
/ 5.00 from
9 votes
#383
3.41
/ 5.00 from
11 votes
#385
Porter Robinson - Flicker
fufufu 5.31*
Jun 4th, 2024
Cyllinus
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
fufufu 5.31*
Jun 4th, 2024
Cyllinus
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.78
/ 5.00 from
33 votes
#386
3.43
/ 5.00 from
10 votes
#387
Funeral Diner - I Was The Sword
†8.12*
Sep 23rd, 2024
squirrelpascals
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , chaotic Unpredictable map design, often testing unusual skillsets. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , tournament custom A custom map for a playing tournament. , storyboard Contains a storyboard that enhances gameplay experience. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
†8.12*
Sep 23rd, 2024
squirrelpascals
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , chaotic Unpredictable map design, often testing unusual skillsets. , variable timing Contains multiple timing points, usually required for songs not recorded to a metronome. , tournament custom A custom map for a playing tournament. , storyboard Contains a storyboard that enhances gameplay experience. , difficulty spike Contains a sudden and significant increase in challenge within the map's gameplay. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
4.56
/ 5.00 from
9 votes
#388
DNCE - Cake by the Ocean
Fantasy 6.36*
Jun 19th, 2024
wafer
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , freeform An unrestrained and loose approach towards visual structure.
Fantasy 6.36*
Jun 19th, 2024
wafer
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , freeform An unrestrained and loose approach towards visual structure.
2.79
/ 5.00 from
33 votes
#389
3.45
/ 5.00 from
10 votes
#392
A.SAKA - Fuuga
Extra (#3) 6.16*
Jun 29th, 2024
Moete
mapping contest An entry for a mapping contest.
Extra (#3) 6.16*
Jun 29th, 2024
Moete
mapping contest An entry for a mapping contest.
3.21
/ 5.00 from
11 votes
#393
Yuko Hoshina - Toki no Morito
Archemia 6.41*
Nov 18th, 2024
seros
progression Contains a gradual advancement in difficulty or concept across the map. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
Archemia 6.41*
Nov 18th, 2024
seros
progression Contains a gradual advancement in difficulty or concept across the map. , storyboard Contains a storyboard that enhances gameplay experience. , keysounds Contains hitsounds that use various pitched samples to create a melody, typically following one within the song.
3.58
/ 5.00 from
10 votes
#394
NECRY TALKIE - bloom (TV Size)
expert 5.65*
Feb 28th, 2024
fedora
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
expert 5.65*
Feb 28th, 2024
fedora
improvisation Uses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
2.84
/ 5.00 from
14 votes
#395
4.23
/ 5.00 from
9 votes
#396
3.57
/ 5.00 from
10 votes
#397
3.52
/ 5.00 from
10 votes
#398
underscores - Cops and robbers
Insider Trading 5.53*
Oct 10th, 2024
moonpoint and quantumvortex
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , collab A map with two or more associated mappers.
Insider Trading 5.53*
Oct 10th, 2024
moonpoint and quantumvortex
jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , collab A map with two or more associated mappers.
3.44
/ 5.00 from
11 votes
#400
Sheena Ringo - Hatsukoi Shoujo
your name 5.50*
May 30th, 2024
karta
geometric Incorporates geometric shapes within the map's visual design.
your name 5.50*
May 30th, 2024
karta
geometric Incorporates geometric shapes within the map's visual design.
2.77
/ 5.00 from
16 votes
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The chart is based on an implementation of the Bayesian average method. It updates once every day.
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Ratings are weighed based on user rating quality, one contributing factor being their rating distribution.
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