Radiohead - Airbag by moonpoint
5.0★
0 votes
0 votes
4.5★
2 votes
2 votes
4.0★
6 votes
6 votes
3.5★
5 votes
5 votes
3.0★
6 votes
6 votes
2.5★
0 votes
0 votes
2.0★
2 votes
2 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.39 / 5.00 from 21 votes
Ranking: #141 for 2024, #1774 overall
Ranking: #141 for 2024, #1774 overall
| messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., improvisationUses patterns that do not correspond to sounds in the music, often using hitsounds to add sounds in., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., collabA map with two or more associated mappers. |
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5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
3 votes
3 votes
3.5★
4 votes
4 votes
3.0★
2 votes
2 votes
2.5★
0 votes
0 votes
2.0★
0 votes
0 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.73 / 5.00 from 10 votes
Ranking: #362 for 2024, #4208 overall
Ranking: #362 for 2024, #4208 overall
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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