paraoka feat. haru*nya - Hokori Yuki by Xilver15
5.0★
40 votes
40 votes
4.5★
30 votes
30 votes
4.0★
36 votes
36 votes
3.5★
18 votes
18 votes
3.0★
15 votes
15 votes
2.5★
3 votes
3 votes
2.0★
1 vote
1 vote
1.5★
2 votes
2 votes
1.0★
0 votes
0 votes
0.5★
1 vote
1 vote
0.0★
2 votes
2 votes
Rating: 4.10 / 5.00 from 148 votes
Ranking: #1 for 2022, #7 overall
Ranking: #1 for 2022, #7 overall
| repetition Features the use of recognizable identical patterns or gameplay elements. , freeform An unrestrained and loose approach towards visual structure. , finger control Uses complex applications of rhythms in order to test the player's tapping ability. , stamina Tests a player's ability to tap dense rhythms over long periods of time. , time signatures Audio contains many changes in time signature or uses an uncommon time signature. , progression Contains a gradual advancement in difficulty or concept across the map. , flow aim Patterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects. , sharp aim Patterns with heavy use of sharp angle movement, either between circles or into sliders. , marathon A map with a drain time of over 5 minutes. , colorhax Features intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience. |
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Comments (75)
wafer
3yr ago
