Highest Rated Maps of All Time
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1...40»
#4701
Team.Nekokan feat. Katakiri Rekka - Salvage (TV Size)
cRyo's Insane 4.96*
Jul 11th, 2023
cRyo[iceeicee]
cRyo's Insane 4.96*
Jul 11th, 2023
cRyo[iceeicee]
3.67
from
9 votes
#4703
Kicco - Akari no Arika
Killstar's Expert 7.48*
Oct 31st, 2026
Kalibe and Gillstar
collabA map with two or more associated mappers.
Killstar's Expert 7.48*
Oct 31st, 2026
Kalibe and Gillstar
collabA map with two or more associated mappers.
2.89
from
13 votes
#4705
Ashley Tisdale - He Said She Said
Like That 5.25*
Jun 1st, 2023
AJT
simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Like That 5.25*
Jun 1st, 2023
AJT
simpleAccessible and straightforward map design., repetitionFeatures the use of recognizable identical patterns or gameplay elements., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.55
from
11 votes
#4706
NU-KO - Pochiko no Shiawase na Nichijou (Long Version)
Pochiko 6.91*
Mar 23rd, 2017
SnowNiNo_
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
Pochiko 6.91*
Mar 23rd, 2017
SnowNiNo_
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less.
3.23
from
11 votes
#4707
nano - Born to be
Extra 5.38*
Dec 5th, 2015
Cilvery
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
Extra 5.38*
Dec 5th, 2015
Cilvery
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
3.83
from
9 votes
#4709
m-flo Loves melody. & Yamamoto Ryohei - miss you (DJ SEVEN PnB Refix)
Louder 5.87*
Jul 27th, 2019
Faust, galvenize and Liiraye
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
Louder 5.87*
Jul 27th, 2019
Faust, galvenize and Liiraye
collabA map with two or more associated mappers., marathonA map with a drain time of over 5 minutes., storyboardContains a storyboard that enhances gameplay experience.
3.47
from
11 votes
#4712
baker - For a Dead Girl+
Collab Extra 5.79*
Nov 2nd, 2017
hehe and pishifat
collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, bundledA map that might come pre-downloaded upon installing osu! for the first time.
Collab Extra 5.79*
Nov 2nd, 2017
hehe and pishifat
collabA map with two or more associated mappers., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing, bundledA map that might come pre-downloaded upon installing osu! for the first time.
3.46
from
10 votes
#4713
fripSide - black bullet (TV Size)
HanzveRsible's Extra 5.06*
May 10th, 2014
Irreversible and HanzeR
collabA map with two or more associated mappers.
HanzveRsible's Extra 5.06*
May 10th, 2014
Irreversible and HanzeR
collabA map with two or more associated mappers.
3.73
from
11 votes
#4714
Pendulum - Showdown
Crisis 5.91*
Dec 14th, 2018
fieryrage
marathonA map with a drain time of over 5 minutes.
Crisis 5.91*
Dec 14th, 2018
fieryrage
marathonA map with a drain time of over 5 minutes.
2.77
from
15 votes
#4715
LeaF - MEPHISTO
Extra 6.01*
Nov 7th, 2013
Alumetorz
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Extra 6.01*
Nov 7th, 2013
Alumetorz
storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.60
from
10 votes
#4716
Muse - You Fucking Motherfucker
Ridiculous 5.50*
Mar 11th, 2011
Mashley
repetitionFeatures the use of recognizable identical patterns or gameplay elements., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., geometricIncorporates geometric shapes within the map's visual design., progressionContains a gradual advancement in difficulty or concept across the map., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
Ridiculous 5.50*
Mar 11th, 2011
Mashley
repetitionFeatures the use of recognizable identical patterns or gameplay elements., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., geometricIncorporates geometric shapes within the map's visual design., progressionContains a gradual advancement in difficulty or concept across the map., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., altColloquial term for maps which use rhythms that encourage the player to alternate notes. Typically distinct from burst or stream maps.
3.09
from
12 votes
#4718
2.75
from
15 votes
#4720
RiraN ft. core mc - Time for Revenge
VBR FINAL ROUND #1 8.13*
Dec 20th, 2021
Xarr
mapping contestAn entry for a mapping contest.
VBR FINAL ROUND #1 8.13*
Dec 20th, 2021
Xarr
mapping contestAn entry for a mapping contest.
3.43
from
10 votes
#4721
YurryCanon feat. GUMI - humanly
Len's Classic Extra 6.41*
Apr 13th, 2023
Len
playfield constraintRestricts object placement to a certain part of the playfield., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
Len's Classic Extra 6.41*
Apr 13th, 2023
Len
playfield constraintRestricts object placement to a certain part of the playfield., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., slidershapesUses a large variety of slider designs.
3.08
from
11 votes
#4723
toby fox - MEGALOVANIA (Camellia Remix)
GENOCIDE 6.91*
Nov 6th, 2019
Regou
marathonA map with a drain time of over 5 minutes.
GENOCIDE 6.91*
Nov 6th, 2019
Regou
marathonA map with a drain time of over 5 minutes.
3.27
from
11 votes
#4725
Remo Prototype[CV: Hanamori Yumiri] - Sendan Life
Nostalgia 7.08*
Mar 7th, 2017
Lami
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
Nostalgia 7.08*
Mar 7th, 2017
Lami
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., sharp aimPatterns with heavy use of sharp angle movement, either between circles or into sliders., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects., storyboardContains a storyboard that enhances gameplay experience.
2.75
from
27 votes
#4726
4.10
from
9 votes
#4727
Horie Yui - Vanilla Salt
Collab 4.58*
Oct 8th, 2014
spboxer3, DarknessAngel and Loneight
collabA map with two or more associated mappers.
Collab 4.58*
Oct 8th, 2014
spboxer3, DarknessAngel and Loneight
collabA map with two or more associated mappers.
3.08
from
11 votes
#4728
iNID - Pyramid Treasure
Krisom's Insane 4.04*
Oct 3rd, 2011
Krisom
simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., storyboardContains a storyboard that enhances gameplay experience.
Krisom's Insane 4.04*
Oct 3rd, 2011
Krisom
simpleAccessible and straightforward map design., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., storyboardContains a storyboard that enhances gameplay experience.
3.31
from
11 votes
#4730
kanone - CO5M1C R4ILR0AD
fanzhen's Extreme 6.61*
Oct 1st, 2024
fanzhen0019
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
fanzhen's Extreme 6.61*
Oct 1st, 2024
fanzhen0019
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.08
from
9 votes
#4731
Susumu Hirasawa - Aurora 2
KIRBY Mix 5.76*
Jun 3rd, 2010
Starrodkirby86
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs., high svFeatures prominent high slider velocity usage as a key part of map design.
KIRBY Mix 5.76*
Jun 3rd, 2010
Starrodkirby86
grid snapObjects are placed along a square grid, typically using osu!'s in-built grid snap feature., symmetricalEmploys symmetry within the map design, often mirroring elements along the horizontal centreline., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., slidershapesUses a large variety of slider designs., high svFeatures prominent high slider velocity usage as a key part of map design.
2.90
from
16 votes
#4732
underscores - Cops and robbers
Insider Trading 5.62*
Oct 10th, 2024
moonpoint and quantumvortex
collabA map with two or more associated mappers., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
Insider Trading 5.62*
Oct 10th, 2024
moonpoint and quantumvortex
collabA map with two or more associated mappers., simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.55
from
11 votes
#4733
Yui Horie - Sweet & Sweet CHERRY
cRyo's Insane 4.98*
Apr 9th, 2017
cRyo[iceeicee]
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
cRyo's Insane 4.98*
Apr 9th, 2017
cRyo[iceeicee]
simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object.
3.74
from
11 votes
#4734
3.71
from
11 votes
#4735
Peak A Soul+ - Hisohiso
Unnecessary Drama+ 4.90*
Jan 1st, 2024
-infinite-
finger controlUses complex applications of rhythms in order to test the player's tapping ability., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
Unnecessary Drama+ 4.90*
Jan 1st, 2024
-infinite-
finger controlUses complex applications of rhythms in order to test the player's tapping ability., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.30
from
11 votes
#4737
capsule - JUMPER
Insane 4.18*
Nov 13th, 2010
Mafiamaster
storyboardContains a storyboard that enhances gameplay experience.
Insane 4.18*
Nov 13th, 2010
Mafiamaster
storyboardContains a storyboard that enhances gameplay experience.
3.68
from
11 votes
#4739
Apink - NoNoNo
draconicz's insane 4.50*
Jul 18th, 2026
Three Fairies
complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
draconicz's insane 4.50*
Jul 18th, 2026
Three Fairies
complex svFeatures large changes in slider velocity., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects.
3.17
from
11 votes
#4740
Ludicin - Everlasting Eternity
Till The Epilogue Of Time 9.37*
Sep 30th, 2024
R3m
marathonA map with a drain time of over 5 minutes., tournament customA custom map for a playing tournament., progressionContains a gradual advancement in difficulty or concept across the map., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Till The Epilogue Of Time 9.37*
Sep 30th, 2024
R3m
marathonA map with a drain time of over 5 minutes., tournament customA custom map for a playing tournament., progressionContains a gradual advancement in difficulty or concept across the map., techTests uncommon skills., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., cutstreamsStreams in which the spacing of certain notes is much larger than the rest of the stream., storyboardContains a storyboard that enhances gameplay experience., featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
4.43
from
11 votes
#4741
Isekai Joucho - Kyoukankaku Obake
Elayue's Expectation 5.96*
Oct 3rd, 2020
Elayue
mapping contestAn entry for a mapping contest.
Elayue's Expectation 5.96*
Oct 3rd, 2020
Elayue
mapping contestAn entry for a mapping contest.
3.57
from
10 votes
#4743
The Sundays - My Finest Hour
Another 4.97*
Dec 1st, 2024
giyokon
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., freeformAn unrestrained and loose approach towards visual structure., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., custom skinUtilizes custom skin elements and graphics., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
Another 4.97*
Dec 1st, 2024
giyokon
messyVisually chaotic and intentionally disorganised patterns, often involving many overlaps and unequal visual spacing between objects., freeformAn unrestrained and loose approach towards visual structure., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., flow aimPatterns with fully continuous cursor movement, usually due to a combination of wide angles and little time between objects., custom skinUtilizes custom skin elements and graphics., colorhaxFeatures intentional use of combo colors aligning with the intensity, structure, or other traits of the song. Often used to create a more visually immersive experience.
4.34
from
9 votes
#4744
3.16
from
13 votes
#4745
brakence - deepfake
persona 5.98*
Mar 15th, 2025
songpyeon
marathonA map with a drain time of over 5 minutes., slidershapesUses a large variety of slider designs.
persona 5.98*
Mar 15th, 2025
songpyeon
marathonA map with a drain time of over 5 minutes., slidershapesUses a large variety of slider designs.
3.25
from
10 votes
#4746
Sukima Altera - INDUSTRY SLAYER
SABOTEUR 7.20*
Feb 18th, 2026
Wispy
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
SABOTEUR 7.20*
Feb 18th, 2026
Wispy
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
3.65
from
10 votes
#4747
Ayane - Close Your Eyes
Reminiscence 4.55*
Sep 29th, 2020
Luscent
storyboardContains a storyboard that enhances gameplay experience.
Reminiscence 4.55*
Sep 29th, 2020
Luscent
storyboardContains a storyboard that enhances gameplay experience.
3.39
from
12 votes
#4750
Zekk - Calling
Regou's Extra 6.79*
Nov 23rd, 2017
Regou
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
Regou's Extra 6.79*
Nov 23rd, 2017
Regou
featured artistFeatures song(s) composed by artists in osu!’s Featured Artist listing
2.90
from
13 votes
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Info
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
The chart is based on an implementation of the Bayesian average method. It updates once every day.
The next update will happen in ---
Ratings are weighed based on user rating quality. Click here to read more!
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