Kenshi Yonezu - KICK BACK (TV Size) by VINXIS
Mapset Information
Ranked: Jan 12th, 2023
Average Rating: 2.61 / 5.00 from 192 votes
Japanese Anime
Average Rating: 2.61 / 5.00 from 192 votes
Japanese Anime
Nominators
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
3 votes
3 votes
3.0★
2 votes
2 votes
2.5★
4 votes
4 votes
2.0★
7 votes
7 votes
1.5★
5 votes
5 votes
1.0★
2 votes
2 votes
0.5★
3 votes
3 votes
0.0★
1 vote
1 vote
Rating: 1.86 / 5.00 from 28 votes
Ranking: #2362 for 2023
Ranking: #2362 for 2023
| chaoticUnpredictable map design, often testing unusual skillsets., aim controlPatterns with velocity or direction changes which strongly go against a player's natural movement pattern., high svFeatures prominent high slider velocity usage as a key part of map design. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
6 votes
6 votes
3.0★
2 votes
2 votes
2.5★
6 votes
6 votes
2.0★
4 votes
4 votes
1.5★
4 votes
4 votes
1.0★
1 vote
1 vote
0.5★
2 votes
2 votes
0.0★
0 votes
0 votes
Rating: 2.24 / 5.00 from 25 votes
Ranking: #2314 for 2023
Ranking: #2314 for 2023
| simpleAccessible and straightforward map design., techTests uncommon skills., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
3 votes
3 votes
2.5★
2 votes
2 votes
2.0★
0 votes
0 votes
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.71 / 5.00 from 7 votes
Ranking: #1040 for 2023, #8740 overall
Ranking: #1040 for 2023, #8740 overall
| slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., slidershapesUses a large variety of slider designs. |
|---|
5.0★
0 votes
0 votes
4.5★
1 vote
1 vote
4.0★
1 vote
1 vote
3.5★
3 votes
3 votes
3.0★
7 votes
7 votes
2.5★
5 votes
5 votes
2.0★
5 votes
5 votes
1.5★
1 vote
1 vote
1.0★
3 votes
3 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.52 / 5.00 from 26 votes
Ranking: #2260 for 2023
Ranking: #2260 for 2023
| simpleAccessible and straightforward map design., techTests uncommon skills., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
2 votes
2 votes
3.0★
4 votes
4 votes
2.5★
4 votes
4 votes
2.0★
4 votes
4 votes
1.5★
2 votes
2 votes
1.0★
0 votes
0 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
Rating: 2.31 / 5.00 from 17 votes
Ranking: #2223 for 2023
Ranking: #2223 for 2023
| techTests uncommon skills., slider techTests uncommon skills involving sliders, such as heavy use of kicksliders or aim on complex slidershapes., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
2 votes
2 votes
3.5★
4 votes
4 votes
3.0★
3 votes
3 votes
2.5★
3 votes
3 votes
2.0★
3 votes
3 votes
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.88 / 5.00 from 16 votes
Ranking: #421 for 2023, #3874 overall
Ranking: #421 for 2023, #3874 overall
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less. |
|---|
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
11 votes
11 votes
3.5★
9 votes
9 votes
3.0★
10 votes
10 votes
2.5★
3 votes
3 votes
2.0★
3 votes
3 votes
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 3.31 / 5.00 from 37 votes
Ranking: #112 for 2023, #1473 overall
Ranking: #112 for 2023, #1473 overall
| simpleAccessible and straightforward map design., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., cleanVisually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
|---|
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
6 votes
6 votes
3.0★
2 votes
2 votes
2.5★
1 vote
1 vote
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
1 vote
1 vote
0.0★
0 votes
0 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
3 votes
3 votes
2.5★
1 vote
1 vote
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
1 vote
1 vote
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
2 votes
2 votes
2.0★
1 vote
1 vote
1.5★
0 votes
0 votes
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
0 votes
0 votes
Rating: 2.47 / 5.00 from 5 votes
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
1 vote
1 vote
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
3 votes
3 votes
1.5★
1 vote
1 vote
1.0★
0 votes
0 votes
0.5★
0 votes
0 votes
0.0★
1 vote
1 vote
5.0★
0 votes
0 votes
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
2 votes
2 votes
3.0★
0 votes
0 votes
2.5★
1 vote
1 vote
2.0★
2 votes
2 votes
1.5★
0 votes
0 votes
1.0★
1 vote
1 vote
0.5★
0 votes
0 votes
0.0★
2 votes
2 votes
Related beatmaps to BETA This is WIP if u wanna help or just play with the weights and settings, check out Labs.
Latest Ratings

I map in 3d
Flat aes hating in the big 2026
top had potential but why is it so flat :(
i looked at the submission date i understand now. my apologies.
why does this set feel like the result of a speedmapping contest
oh shit ummmmmmm nvm guys these hitsounds are awesome have you heard the hitsounds on this map they go so hard
what u dissing my hitsounds for
kinda wish the hitsounds felt more responsive but not a big deal
extra is cool
Extra is modern mapping done right
that scub diff hooooooly fuck