Unlucky Morpheus - Angreifer by Vermasium
5.0★
1 vote
1 vote
4.5★
0 votes
0 votes
4.0★
0 votes
0 votes
3.5★
0 votes
0 votes
3.0★
0 votes
0 votes
2.5★
0 votes
0 votes
2.0★
5 votes
5 votes
1.5★
3 votes
3 votes
1.0★
7 votes
7 votes
0.5★
4 votes
4 votes
0.0★
3 votes
3 votes
Rating: 1.11 / 5.00 from 23 votes
Ranking: #837 for 2026
Ranking: #837 for 2026
| marathonA map with a drain time of over 5 minutes., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., streamsPatterns requiring continuous movement and alternating, typically more than 9 notes., spaced streamsStreams with large spacing, typically ones where the notes don't overlap., slidershapesUses a large variety of slider designs. |
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the diffname is symbolic btw
you can make it import for everyone by shortening the name of the .osu before you upload but the hard cap for diff names is 80 characters in terms of rankability iirc
might be for the better
(so i doubt u could get away with anything longer)
theres people out there that wont be able to import this beatmap because the file path is gonna be too long if they have osu inside of some nested folder
who will put an entire shakespearean sonnet into the diff name first
There is a lot of exceptions to that theory but sadly they get drowned out by the ocean of terrible maps with long ass diff names hutover
tactless feels like the best word to describe it and it's why the pug theory (negative correlation between diffname length and map quality) holds...
it really feels forced yeah
ngl the difficulty feels really forced, and if me of all people says that you know its cooked LMAO
03:10:019 (1) - ew
the diffname is symbolic btw
oh I know I’m just sayin
Trust me thats the last problem with this map
we need a new character limit on diff names