07th Expansion - Final Answer by gowww
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Rating: 3.57 / 5.00 from 17 votes
Ranking: #65 for 2011, #2333 overall
Ranking: #65 for 2011, #2333 overall
| simpleAccessible and straightforward map design., finger controlUses complex applications of rhythms in order to test the player's tapping ability., jump aimFocuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object., wide aimPatterns, usually jumps, with heavy use of wide angle movement., burstsPatterns requiring continuous movement and alternating, typically 9 notes or less., visually denseContains patterns where the amount of visible notes makes determining note order and/or timing difficult. |
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Rating: 3.56 / 5.00 from 3 votes
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Rating: 3.50 / 5.00 from 1 votes
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Rating: 2.50 / 5.00 from 1 votes
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| contributors: Kobold84
