Rabpit - Sanctity by tsuka
5.0★
12 votes
12 votes
4.5★
2 votes
2 votes
4.0★
6 votes
6 votes
3.5★
2 votes
2 votes
3.0★
3 votes
3 votes
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1 vote
1 vote
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1 vote
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0.0★
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Rating: 3.98 / 5.00 from 27 votes
Ranking: #41 for 2012, #563 overall
Ranking: #41 for 2012, #563 overall
| finger control Uses complex applications of rhythms in order to test the player's tapping ability. , jump aim Focuses heavily on jumps, i.e. circles spaced far apart that require the player to move towards, slow down to hit, then speed up to move towards the next object. , aim control Patterns with velocity or direction changes which strongly go against a player's natural movement pattern. , streams Patterns requiring continuous movement and alternating, typically more than 9 notes. , simple Accessible and straightforward map design. , clean Visually uncluttered and organised patterns, often involving few overlaps and equal visual spacing between objects. |
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5.0★
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Rating: 3.00 / 5.00 from 1 votes
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5.0★
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0.0★
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Rating: 2.50 / 5.00 from 1 votes
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5.0★
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4.5★
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4.0★
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3.5★
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1.0★
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0.5★
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0.0★
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Rating: 2.50 / 5.00 from 1 votes
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